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Fit frames to frames rect.
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@ -454,7 +454,7 @@ void View::DrawFrames()
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const int fwidth = m_frameScale == 0 ? 4 : 1;
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const int group = m_frameScale < 2 ? 1 : ( 1 << ( m_frameScale - 1 ) );
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const int total = m_frames.size();
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const int onScreen = ( w + fwidth-1 ) / fwidth * group;
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const int onScreen = ( w - 2 ) / fwidth * group;
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if( !m_pause ) m_frameStart = total < onScreen ? 0 : total - onScreen;
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int i = 0, idx = 0;
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