mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-22 06:34:36 +00:00
The ToyPathTracer example uses the D3D11 GPU zones
This commit is contained in:
parent
c668a08530
commit
3f2d0bbf6e
@ -16,6 +16,7 @@
|
||||
#include "CompiledPixelShader.h"
|
||||
|
||||
#include "../../../Tracy.hpp"
|
||||
#include "../../../TracyD3D11.hpp"
|
||||
|
||||
static HINSTANCE g_HInstance;
|
||||
static HWND g_Wnd;
|
||||
@ -44,6 +45,7 @@ static ID3D11UnorderedAccessView *g_BackbufferUAV, *g_BackbufferUAV2;
|
||||
static ID3D11SamplerState* g_SamplerLinear;
|
||||
static ID3D11RasterizerState* g_RasterState;
|
||||
static int g_BackbufferIndex;
|
||||
static tracy::D3D11Ctx *g_tracyCtx;
|
||||
|
||||
|
||||
#if DO_COMPUTE_GPU
|
||||
@ -215,6 +217,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE, _In_ LPWSTR,
|
||||
else
|
||||
{
|
||||
RenderFrame();
|
||||
TracyD3D11Collect(g_tracyCtx);
|
||||
if( --framesLeft == 0 ) break;
|
||||
}
|
||||
}
|
||||
@ -271,6 +274,7 @@ static int s_FrameCount = 0;
|
||||
static void RenderFrame()
|
||||
{
|
||||
ZoneScoped;
|
||||
TracyD3D11Zone(g_tracyCtx, "RenderFrame");
|
||||
|
||||
LARGE_INTEGER time1;
|
||||
|
||||
@ -541,6 +545,10 @@ static HRESULT InitD3DDevice()
|
||||
vp.TopLeftY = 0;
|
||||
g_D3D11Ctx->RSSetViewports(1, &vp);
|
||||
|
||||
g_tracyCtx = TracyD3D11Context(g_D3D11Device, g_D3D11Ctx);
|
||||
const char* tracyD3D11CtxName = "D3D11";
|
||||
TracyD3D11ContextName(g_tracyCtx, tracyD3D11CtxName, (uint16_t)strlen(tracyD3D11CtxName));
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
@ -548,6 +556,8 @@ static void ShutdownD3DDevice()
|
||||
{
|
||||
ZoneScoped;
|
||||
|
||||
if (g_tracyCtx) TracyD3D11Destroy(g_tracyCtx);
|
||||
|
||||
if (g_D3D11Ctx) g_D3D11Ctx->ClearState();
|
||||
|
||||
if (g_D3D11RenderTarget) g_D3D11RenderTarget->Release();
|
||||
|
Loading…
Reference in New Issue
Block a user