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Call stack tree nodes that have no siblings are expanded by default.
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@ -6882,7 +6882,14 @@ void View::DrawFrameTreeLevel( std::vector<CallstackFrameTree>& tree, int& idx )
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else
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else
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{
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{
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ImGui::PushID( lidx++ );
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ImGui::PushID( lidx++ );
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expand = ImGui::TreeNode( m_worker.GetString( frame->name ) );
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if( tree.size() == 1 )
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{
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expand = ImGui::TreeNodeEx( m_worker.GetString( frame->name ), ImGuiTreeNodeFlags_DefaultOpen );
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}
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else
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{
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expand = ImGui::TreeNode( m_worker.GetString( frame->name ) );
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}
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ImGui::PopID();
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ImGui::PopID();
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}
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}
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