Add separators to GPU zone counts.

This commit is contained in:
Bartosz Taudul 2017-11-18 01:14:37 +01:00
parent 123de74fca
commit 429b44ca54

View File

@ -2043,8 +2043,8 @@ void View::DrawZones()
ImGui::Text( "Appeared at %s", TimeToString( t - m_frames[0] ) ); ImGui::Text( "Appeared at %s", TimeToString( t - m_frames[0] ) );
} }
} }
ImGui::Text( "Zone count: %zu", v->count ); ImGui::Text( "Zone count: %s", RealToString( v->count, true ) );
ImGui::Text( "Top-level zones: %zu", v->timeline.size() ); ImGui::Text( "Top-level zones: %s", RealToString( v->timeline.size(), true ) );
ImGui::Text( "Query accuracy bits: %i", v->accuracyBits ); ImGui::Text( "Query accuracy bits: %i", v->accuracyBits );
ImGui::EndTooltip(); ImGui::EndTooltip();
} }