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Build ghost zones tree.
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693db74380
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@ -500,6 +500,16 @@ struct FrameImage
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enum { FrameImageSize = sizeof( FrameImage ) };
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struct GhostZone
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{
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Int48 start, end;
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CallstackFrameId frame;
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int32_t child;
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};
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enum { GhostZoneSize = sizeof( GhostZone ) };
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#pragma pack()
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@ -514,6 +524,7 @@ struct ThreadData
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Vector<uint32_t> zoneIdStack;
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#ifndef TRACY_NO_STATISTICS
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Vector<int64_t> childTimeStack;
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Vector<GhostZone> ghostZones;
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#endif
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Vector<SampleData> samples;
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};
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@ -242,6 +242,7 @@ Worker::Worker( const char* addr, int port )
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#ifndef TRACY_NO_STATISTICS
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m_data.sourceLocationZonesReady = true;
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m_data.callstackSamplesReady = true;
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m_data.ghostZonesReady = true;
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m_data.ctxUsageReady = true;
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#endif
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@ -1743,8 +1744,70 @@ Worker::Worker( FileRead& f, EventType::Type eventMask, bool bgTasks )
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for( auto& v : counts ) UpdateSampleStatistics( v.first, v.second, false );
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}
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{
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std::lock_guard<std::shared_mutex> lock( m_data.lock );
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m_data.callstackSamplesReady = true;
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}
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uint32_t gcnt = 0;
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for( auto& t : m_data.threads )
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{
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if( m_shutdown.load( std::memory_order_relaxed ) ) return;
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for( auto& sd : t->samples )
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{
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const auto& cs = GetCallstack( sd.callstack.Val() );
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const auto time = sd.time.Val();
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auto vec = &t->ghostZones;
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auto idx = cs.size() - 1;
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do
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{
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auto& entry = cs[idx];
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if( vec->empty() )
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{
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gcnt++;
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auto& zone = vec->push_next();
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zone.start.SetVal( time );
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zone.end.SetVal( time + m_samplingPeriod );
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zone.frame = entry;
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zone.child = -1;
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}
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else if( vec->back().frame == entry )
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{
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auto& zone = vec->back();
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zone.end.SetVal( time + m_samplingPeriod );
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}
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else
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{
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gcnt++;
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vec->back().end.SetVal( time );
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auto& zone = vec->push_next();
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zone.start.SetVal( time );
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zone.end.SetVal( time + m_samplingPeriod );
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zone.frame = entry;
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zone.child = -1;
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}
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if( idx > 0 )
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{
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auto& zone = vec->back();
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if( zone.child < 0 )
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{
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zone.child = m_data.ghostChildren.size();
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vec = &m_data.ghostChildren.push_next();
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}
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else
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{
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vec = &m_data.ghostChildren[zone.child];
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}
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}
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}
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while( idx-- > 0 );
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}
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}
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std::lock_guard<std::shared_mutex> lock( m_data.lock );
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m_data.callstackSamplesReady = true;
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m_data.ghostZonesReady = true;
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m_data.ghostCnt = gcnt;
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}
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m_backgroundDone.store( true, std::memory_order_relaxed );
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@ -1781,6 +1844,7 @@ Worker::~Worker()
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v->samples.~Vector();
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#ifndef TRACY_NO_STATISTICS
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v->childTimeStack.~Vector();
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v->ghostZones.~Vector();
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#endif
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}
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for( auto& v : m_data.gpuData )
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@ -1803,6 +1867,12 @@ Worker::~Worker()
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{
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v.second->~LockMap();
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}
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#ifndef TRACY_NO_STATISTICS
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for( auto& v : m_data.ghostChildren )
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{
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v.~Vector();
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}
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#endif
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}
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uint64_t Worker::GetLockCount() const
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@ -196,6 +196,7 @@ private:
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uint64_t zonesCnt = 0;
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uint64_t gpuCnt = 0;
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uint64_t samplesCnt = 0;
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uint64_t ghostCnt = 0;
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int64_t baseTime = 0;
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int64_t lastTime = 0;
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uint64_t frameOffset = 0;
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@ -232,6 +233,7 @@ private:
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unordered_flat_map<uint32_t, uint32_t> postponedSamples;
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bool newFramesWereReceived = false;
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bool callstackSamplesReady = false;
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bool ghostZonesReady = false;
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#endif
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unordered_flat_map<uint32_t, LockMap*> lockMap;
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@ -241,6 +243,9 @@ private:
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Vector<Vector<short_ptr<ZoneEvent>>> zoneChildren;
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Vector<Vector<short_ptr<GpuEvent>>> gpuChildren;
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#ifndef TRACY_NO_STATISTICS
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Vector<Vector<GhostZone>> ghostChildren;
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#endif
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Vector<Vector<short_ptr<ZoneEvent>>> zoneVectorCache;
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@ -368,6 +373,7 @@ public:
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uint64_t GetCallstackFrameCount() const { return m_data.callstackFrameMap.size(); }
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uint64_t GetCallstackSampleCount() const { return m_data.samplesCnt; }
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uint64_t GetSymbolsCount() const { return m_data.symbolMap.size(); }
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uint64_t GetGhostZonesCount() const { return m_data.ghostCnt; }
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uint32_t GetFrameImageCount() const { return (uint32_t)m_data.frameImage.size(); }
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uint64_t GetStringsCount() const { return m_data.strings.size() + m_data.stringData.size(); }
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uint64_t GetFrameOffset() const { return m_data.frameOffset; }
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@ -437,6 +443,9 @@ public:
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tracy_force_inline const Vector<short_ptr<ZoneEvent>>& GetZoneChildren( int32_t idx ) const { return m_data.zoneChildren[idx]; }
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tracy_force_inline const Vector<short_ptr<GpuEvent>>& GetGpuChildren( int32_t idx ) const { return m_data.gpuChildren[idx]; }
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#ifndef TRACY_NO_STATISTICS
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tracy_force_inline const Vector<GhostZone>& GetGhostChildren( int32_t idx ) const { return m_data.ghostChildren[idx]; }
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#endif
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tracy_force_inline const bool HasZoneExtra( const ZoneEvent& ev ) const { return ev.extra != 0; }
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tracy_force_inline const ZoneExtra& GetZoneExtra( const ZoneEvent& ev ) const { return m_data.zoneExtra[ev.extra]; }
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