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Keep child idx on stack.
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parent
25b610a36f
commit
456deefdbc
@ -4856,14 +4856,15 @@ void Worker::ReadTimeline( FileRead& f, ZoneEvent* zone, uint16_t thread, int64_
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}
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else
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{
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zone->SetChild( m_data.zoneChildren.size() );
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const auto child = m_data.zoneChildren.size();
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zone->SetChild( child );
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// Put placeholder to have proper size of zone children in nested calls
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m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
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// Real data buffer. Can't use placeholder, as the vector can be reallocated
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// and the buffer address will change, but the reference won't.
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Vector<ZoneEvent*> tmp;
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ReadTimeline( f, tmp, thread, sz, refTime );
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m_data.zoneChildren[zone->Child()] = std::move( tmp );
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m_data.zoneChildren[child] = std::move( tmp );
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}
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}
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@ -4877,11 +4878,12 @@ void Worker::ReadTimelinePre042( FileRead& f, ZoneEvent* zone, uint16_t thread,
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}
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else
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{
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zone->SetChild( m_data.zoneChildren.size() );
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const auto child = m_data.zoneChildren.size();
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zone->SetChild( child );
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m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
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Vector<ZoneEvent*> tmp;
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ReadTimelinePre042( f, tmp, thread, sz, fileVer );
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m_data.zoneChildren[zone->Child()] = std::move( tmp );
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m_data.zoneChildren[child] = std::move( tmp );
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}
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}
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@ -4895,11 +4897,12 @@ void Worker::ReadTimelinePre059( FileRead& f, ZoneEvent* zone, uint16_t thread,
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}
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else
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{
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zone->SetChild( m_data.zoneChildren.size() );
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const auto child = m_data.zoneChildren.size();
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zone->SetChild( child );
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m_data.zoneChildren.push_back( Vector<ZoneEvent*>() );
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Vector<ZoneEvent*> tmp;
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ReadTimelinePre059( f, tmp, thread, sz, refTime, fileVer );
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m_data.zoneChildren[zone->Child()] = std::move( tmp );
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m_data.zoneChildren[child] = std::move( tmp );
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}
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}
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@ -4913,11 +4916,12 @@ void Worker::ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_
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}
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else
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{
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zone->SetChild( m_data.gpuChildren.size() );
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const auto child = m_data.gpuChildren.size();
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zone->SetChild( child );
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m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
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Vector<GpuEvent*> tmp;
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ReadTimeline( f, tmp, sz, refTime, refGpuTime );
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m_data.gpuChildren[zone->Child()] = std::move( tmp );
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m_data.gpuChildren[child] = std::move( tmp );
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}
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}
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@ -4931,11 +4935,12 @@ void Worker::ReadTimelinePre059( FileRead& f, GpuEvent* zone, int64_t& refTime,
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}
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else
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{
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zone->SetChild( m_data.gpuChildren.size() );
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const auto child = m_data.gpuChildren.size();
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zone->SetChild( child );
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m_data.gpuChildren.push_back( Vector<GpuEvent*>() );
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Vector<GpuEvent*> tmp;
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ReadTimelinePre059( f, tmp, sz, refTime, refGpuTime, fileVer );
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m_data.gpuChildren[zone->Child()] = std::move( tmp );
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m_data.gpuChildren[child] = std::move( tmp );
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}
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}
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