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Adaptive display compression range.
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@ -2482,6 +2482,7 @@ int View::DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover )
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auto prevx = it;
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auto prevy = it;
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++it;
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ptrdiff_t skip = 0;
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while( it < end )
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{
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const auto x0 = ( (*prevx)->time - m_zvStart ) * pxns;
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@ -2491,7 +2492,9 @@ int View::DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover )
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draw->AddLine( wpos + ImVec2( x0, offset + y0 ), wpos + ImVec2( x1, offset + y1 ), 0xFF44DDDD );
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auto range = std::upper_bound( it, end, int64_t( (*it)->time + nspx * 2.5 ), [] ( const auto& l, const auto& r ) { return l < r->time; } );
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const auto rx = skip == 0 ? 2.0 : ( skip == 1 ? 2.5 : 4.0 );
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auto range = std::upper_bound( it, end, int64_t( (*it)->time + nspx * rx ), [] ( const auto& l, const auto& r ) { return l < r->time; } );
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assert( range > it );
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const auto rsz = std::distance( it, range );
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if( rsz == 1 )
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@ -2505,8 +2508,9 @@ int View::DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover )
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{
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prevx = it;
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const auto skip = std::max<ptrdiff_t>( 1, rsz / 1024 );
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const auto sz = rsz / skip + 1;
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skip = rsz / 512;
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const auto skip1 = std::max<ptrdiff_t>( 1, skip );
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const auto sz = rsz / skip1 + 1;
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if( m_tmpVecSize < sz )
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{
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@ -2519,9 +2523,9 @@ int View::DrawPlots( int offset, double pxns, const ImVec2& wpos, bool hover )
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for(;;)
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{
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*dst++ = float( (*it)->val );
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if( std::distance( it, range ) > skip )
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if( std::distance( it, range ) > skip1 )
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{
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it += skip;
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it += skip1;
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}
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else
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{
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