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https://github.com/wolfpld/tracy.git
synced 2024-11-30 01:04:36 +00:00
Take callstack field in ZoneEvent into account in save/load.
This commit is contained in:
parent
e40c5068c9
commit
4992ae6b39
@ -453,7 +453,14 @@ Worker::Worker( FileRead& f, EventType::Type eventMask )
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f.Read( tid );
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f.Read( tid );
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td->id = tid;
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td->id = tid;
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f.Read( td->count );
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f.Read( td->count );
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if( fileVer <= FileVersion( 0, 3, 1 ) )
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{
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ReadTimelinePre032( f, td->timeline, CompressThread( tid ) );
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}
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else
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{
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ReadTimeline( f, td->timeline, CompressThread( tid ) );
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ReadTimeline( f, td->timeline, CompressThread( tid ) );
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}
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uint64_t msz;
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uint64_t msz;
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f.Read( msz );
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f.Read( msz );
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if( eventMask & EventType::Messages )
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if( eventMask & EventType::Messages )
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@ -2340,6 +2347,16 @@ void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread
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}
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}
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}
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}
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void Worker::ReadTimelinePre032( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread )
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{
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uint64_t sz;
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f.Read( sz );
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if( sz != 0 )
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{
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ReadTimelinePre032( f, vec, thread, sz );
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}
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}
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void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec )
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void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec )
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{
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{
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uint64_t sz;
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uint64_t sz;
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@ -2360,21 +2377,8 @@ void Worker::ReadTimelinePre032( FileRead& f, Vector<GpuEvent*>& vec )
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}
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}
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}
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size )
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void Worker::ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread )
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{
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{
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assert( size != 0 );
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vec.reserve_non_zero( size );
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m_data.zonesCnt += size;
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for( uint64_t i=0; i<size; i++ )
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{
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auto zone = m_slab.Alloc<ZoneEvent>();
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vec.push_back_no_space_check( zone );
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new( &zone->child ) decltype( zone->child );
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f.Read( zone, sizeof( ZoneEvent ) - sizeof( ZoneEvent::child ) );
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ReadTimeline( f, zone->child, thread );
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#ifndef TRACY_NO_STATISTICS
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#ifndef TRACY_NO_STATISTICS
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auto it = m_data.sourceLocationZones.find( zone->srcloc );
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auto it = m_data.sourceLocationZones.find( zone->srcloc );
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assert( it != m_data.sourceLocationZones.end() );
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assert( it != m_data.sourceLocationZones.end() );
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@ -2399,6 +2403,42 @@ void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread
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}
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}
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}
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}
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#endif
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#endif
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}
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void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size )
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{
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assert( size != 0 );
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vec.reserve_non_zero( size );
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m_data.zonesCnt += size;
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for( uint64_t i=0; i<size; i++ )
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{
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auto zone = m_slab.Alloc<ZoneEvent>();
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vec.push_back_no_space_check( zone );
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new( &zone->child ) decltype( zone->child );
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f.Read( zone, sizeof( ZoneEvent ) - sizeof( ZoneEvent::child ) );
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ReadTimeline( f, zone->child, thread );
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ReadTimelineUpdateStatistics( zone, thread );
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}
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}
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void Worker::ReadTimelinePre032( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size )
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{
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assert( size != 0 );
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vec.reserve_non_zero( size );
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m_data.zonesCnt += size;
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for( uint64_t i=0; i<size; i++ )
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{
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auto zone = m_slab.Alloc<ZoneEvent>();
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vec.push_back_no_space_check( zone );
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new( &zone->child ) decltype( zone->child );
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f.Read( zone, 26 );
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zone->callstack = 0;
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ReadTimelinePre032( f, zone->child, thread );
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ReadTimelineUpdateStatistics( zone, thread );
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}
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}
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}
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}
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@ -282,10 +282,14 @@ private:
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uint16_t CompressThreadNew( uint64_t thread );
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uint16_t CompressThreadNew( uint64_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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tracy_force_inline void ReadTimelinePre032( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
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tracy_force_inline void ReadTimelinePre032( FileRead& f, Vector<GpuEvent*>& vec );
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tracy_force_inline void ReadTimelinePre032( FileRead& f, Vector<GpuEvent*>& vec );
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tracy_force_inline void ReadTimelineUpdateStatistics( ZoneEvent* zone, uint16_t thread );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size );
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void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size );
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void ReadTimelinePre032( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread, uint64_t size );
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void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
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void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
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void ReadTimelinePre032( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
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void ReadTimelinePre032( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size );
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