mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-12 19:31:47 +00:00
Draw thread context switches using precalculated data.
This commit is contained in:
parent
88f0b9c754
commit
50ccdc1ef4
@ -259,7 +259,7 @@ void TimelineItemThread::HeaderExtraContents( const TimelineContext& ctx, int of
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bool TimelineItemThread::DrawContents( const TimelineContext& ctx, int& offset )
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bool TimelineItemThread::DrawContents( const TimelineContext& ctx, int& offset )
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{
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{
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const auto res = m_view.DrawThread( ctx, *m_thread, m_draw, offset, m_depth );
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const auto res = m_view.DrawThread( ctx, *m_thread, m_draw, m_ctxDraw, offset, m_depth );
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if( !res )
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if( !res )
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{
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{
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auto& crash = m_worker.GetCrashEvent();
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auto& crash = m_worker.GetCrashEvent();
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@ -42,6 +42,7 @@ class FileRead;
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class SourceView;
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class SourceView;
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struct TimelineContext;
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struct TimelineContext;
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struct TimelineDraw;
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struct TimelineDraw;
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struct ContextSwitchDraw;
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class View
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class View
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{
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{
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@ -122,7 +123,7 @@ public:
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void HighlightThread( uint64_t thread );
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void HighlightThread( uint64_t thread );
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void ZoomToRange( int64_t start, int64_t end, bool pause = true );
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void ZoomToRange( int64_t start, int64_t end, bool pause = true );
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bool DrawPlot( const TimelineContext& ctx, PlotData& plot, int& offset );
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bool DrawPlot( const TimelineContext& ctx, PlotData& plot, int& offset );
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bool DrawThread( const TimelineContext& ctx, const ThreadData& thread, const std::vector<TimelineDraw>& draw, int& offset, int depth );
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bool DrawThread( const TimelineContext& ctx, const ThreadData& thread, const std::vector<TimelineDraw>& draw, const std::vector<ContextSwitchDraw>& ctxDraw, int& offset, int depth );
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void DrawThreadMessages( const TimelineContext& ctx, const ThreadData& thread, int offset );
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void DrawThreadMessages( const TimelineContext& ctx, const ThreadData& thread, int offset );
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void DrawThreadOverlays( const ThreadData& thread, const ImVec2& ul, const ImVec2& dr );
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void DrawThreadOverlays( const ThreadData& thread, const ImVec2& ul, const ImVec2& dr );
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bool DrawGpu( const TimelineContext& ctx, const GpuCtxData& gpu, int& offset );
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bool DrawGpu( const TimelineContext& ctx, const GpuCtxData& gpu, int& offset );
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@ -205,9 +206,9 @@ private:
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void DrawTimelineFramesHeader();
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void DrawTimelineFramesHeader();
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void DrawTimelineFrames( const FrameData& frames );
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void DrawTimelineFrames( const FrameData& frames );
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void DrawTimeline();
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void DrawTimeline();
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void DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleData>& sampleData, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int endOffset, bool isFiber );
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void DrawSamples( const Vector<SampleData>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset );
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void DrawSamples( const Vector<SampleData>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset );
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void DrawZoneList( const TimelineContext& ctx, const std::vector<TimelineDraw>& drawList, int offset, uint64_t tid );
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void DrawZoneList( const TimelineContext& ctx, const std::vector<TimelineDraw>& drawList, int offset, uint64_t tid );
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void DrawContextSwitchList( const TimelineContext& ctx, const std::vector<ContextSwitchDraw>& drawList, int offset, int endOffset, bool isFiber );
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int DispatchGpuZoneLevel( const Vector<short_ptr<GpuEvent>>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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int DispatchGpuZoneLevel( const Vector<short_ptr<GpuEvent>>& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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template<typename Adapter, typename V>
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template<typename Adapter, typename V>
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int DrawGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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int DrawGpuZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int depth, uint64_t thread, float yMin, float yMax, int64_t begin, int drift );
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@ -3,6 +3,8 @@
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#include "TracyImGui.hpp"
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#include "TracyImGui.hpp"
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#include "TracyMouse.hpp"
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#include "TracyMouse.hpp"
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#include "TracyPrint.hpp"
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#include "TracyPrint.hpp"
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#include "TracyTimelineContext.hpp"
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#include "TracyTimelineDraw.hpp"
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#include "TracyView.hpp"
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#include "TracyView.hpp"
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namespace tracy
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namespace tracy
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@ -134,37 +136,33 @@ const char* View::DecodeContextSwitchState( uint8_t state )
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}
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}
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}
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}
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void View::DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleData>& sampleData, bool hover, double pxns, int64_t nspx, const ImVec2& wpos, int offset, int endOffset, bool isFiber )
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void View::DrawContextSwitchList( const TimelineContext& ctx, const std::vector<ContextSwitchDraw>& drawList, int offset, int endOffset, bool isFiber )
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{
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{
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const auto vStart = ctx.vStart;
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const auto vEnd = ctx.vEnd;
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const auto& wpos = ctx.wpos;
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const auto pxns = ctx.pxns;
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const auto hover = ctx.hover;
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const auto w = ctx.w;
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const auto ty = ctx.ty;
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const auto lineSize = 2 * GetScale();
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const auto lineSize = 2 * GetScale();
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auto& vec = ctx->v;
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auto it = std::lower_bound( vec.begin(), vec.end(), std::max<int64_t>( 0, m_vd.zvStart ), [] ( const auto& l, const auto& r ) { return (uint64_t)l.End() < (uint64_t)r; } );
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if( it == vec.end() ) return;
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if( it != vec.begin() ) --it;
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auto citend = std::lower_bound( it, vec.end(), m_vd.zvEnd, [] ( const auto& l, const auto& r ) { return l.Start() < r; } );
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if( it == citend ) return;
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if( citend != vec.end() ) ++citend;
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const auto w = ImGui::GetContentRegionAvail().x - 1;
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const auto ty = round( ImGui::GetTextLineHeight() * 0.75f );
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const auto ty05 = round( ty * 0.5f );
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auto draw = ImGui::GetWindowDrawList();
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auto draw = ImGui::GetWindowDrawList();
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const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
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const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
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const auto ty05 = round( ty * 0.5f );
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auto pit = citend;
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for( auto& v : drawList )
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double minpx = -10.0;
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while( it < citend )
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{
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{
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auto& ev = *it;
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const auto& ev = *v.ev;
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if( pit != citend )
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switch( v.type )
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{
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{
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const bool migration = pit->Cpu() != ev.Cpu();
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case ContextSwitchDrawType::Waiting:
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const auto px0 = std::max( { ( pit->End() - m_vd.zvStart ) * pxns, -10.0, minpx } );
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{
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const auto pxw = ( ev.WakeupVal() - m_vd.zvStart ) * pxns;
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const auto& prev = *v.waiting.prev;
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const auto px1 = std::min( ( ev.Start() - m_vd.zvStart ) * pxns, w + 10.0 );
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const bool migration = prev.Cpu() != ev.Cpu();
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const auto px0 = std::max( { ( prev.End() - vStart ) * pxns, -10.0, double( v.minpx ) } );
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const auto pxw = ( ev.WakeupVal() - vStart ) * pxns;
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const auto px1 = std::min( ( ev.Start() - vStart ) * pxns, w + 10.0 );
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const auto color = migration ? 0xFFEE7711 : 0xFF2222AA;
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const auto color = migration ? 0xFFEE7711 : 0xFF2222AA;
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if( m_vd.darkenContextSwitches )
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if( m_vd.darkenContextSwitches )
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{
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{
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@ -185,15 +183,15 @@ void View::DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleDat
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if( isFiber )
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if( isFiber )
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{
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{
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TextFocused( "Fiber is", "yielding" );
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TextFocused( "Fiber is", "yielding" );
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TextFocused( "Yield time:", TimeToString( ev.Start() - pit->End() ) );
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TextFocused( "Yield time:", TimeToString( ev.Start() - prev.End() ) );
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}
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}
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else
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else
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{
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{
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TextFocused( "Thread is", migration ? "migrating CPUs" : "waiting" );
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TextFocused( "Thread is", migration ? "migrating CPUs" : "waiting" );
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TextFocused( "Waiting time:", TimeToString( ev.WakeupVal() - pit->End() ) );
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TextFocused( "Waiting time:", TimeToString( ev.WakeupVal() - prev.End() ) );
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if( migration )
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if( migration )
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{
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{
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TextFocused( "CPU:", RealToString( pit->Cpu() ) );
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TextFocused( "CPU:", RealToString( prev.Cpu() ) );
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ImGui::SameLine();
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ImGui::SameLine();
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TextFocused( ICON_FA_RIGHT_LONG, RealToString( ev.Cpu() ) );
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TextFocused( ICON_FA_RIGHT_LONG, RealToString( ev.Cpu() ) );
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}
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}
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@ -201,27 +199,27 @@ void View::DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleDat
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{
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{
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TextFocused( "CPU:", RealToString( ev.Cpu() ) );
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TextFocused( "CPU:", RealToString( ev.Cpu() ) );
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}
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}
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if( pit->Reason() != 100 )
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if( prev.Reason() != 100 )
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{
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{
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TextFocused( "Wait reason:", DecodeContextSwitchReasonCode( pit->Reason() ) );
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TextFocused( "Wait reason:", DecodeContextSwitchReasonCode( prev.Reason() ) );
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::PushFont( m_smallFont );
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ImGui::PushFont( m_smallFont );
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ImGui::AlignTextToFramePadding();
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ImGui::AlignTextToFramePadding();
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TextDisabledUnformatted( DecodeContextSwitchReason( pit->Reason() ) );
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TextDisabledUnformatted( DecodeContextSwitchReason( prev.Reason() ) );
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ImGui::PopFont();
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ImGui::PopFont();
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}
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}
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TextFocused( "Wait state:", DecodeContextSwitchStateCode( pit->State() ) );
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TextFocused( "Wait state:", DecodeContextSwitchStateCode( prev.State() ) );
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::PushFont( m_smallFont );
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ImGui::PushFont( m_smallFont );
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ImGui::AlignTextToFramePadding();
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ImGui::AlignTextToFramePadding();
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TextDisabledUnformatted( DecodeContextSwitchState( pit->State() ) );
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TextDisabledUnformatted( DecodeContextSwitchState( prev.State() ) );
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ImGui::PopFont();
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ImGui::PopFont();
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}
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}
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tooltip = true;
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tooltip = true;
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if( IsMouseClicked( 2 ) )
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if( IsMouseClicked( 2 ) )
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{
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{
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ZoomToRange( pit->End(), ev.WakeupVal() );
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ZoomToRange( prev.End(), ev.WakeupVal() );
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}
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}
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}
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}
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else if( ev.WakeupVal() != ev.Start() && ImGui::IsMouseHoveringRect( wpos + ImVec2( pxw, offset ), wpos + ImVec2( px1, offset + ty ) ) )
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else if( ev.WakeupVal() != ev.Start() && ImGui::IsMouseHoveringRect( wpos + ImVec2( pxw, offset ), wpos + ImVec2( px1, offset + ty ) ) )
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@ -233,115 +231,84 @@ void View::DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleDat
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TextFocused( "CPU:", RealToString( ev.Cpu() ) );
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TextFocused( "CPU:", RealToString( ev.Cpu() ) );
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if( IsMouseClicked( 2 ) )
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if( IsMouseClicked( 2 ) )
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{
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{
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ZoomToRange( pit->End(), ev.WakeupVal() );
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ZoomToRange( prev.End(), ev.WakeupVal() );
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}
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}
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tooltip = true;
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tooltip = true;
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}
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}
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if( tooltip )
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if( tooltip )
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{
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{
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if( !sampleData.empty() )
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const auto waitStack = v.waiting.waitStack.Val();
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if( waitStack )
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{
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{
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auto sdit = std::lower_bound( sampleData.begin(), sampleData.end(), ev.Start(), [] ( const auto& l, const auto& r ) { return l.time.Val() < r; } );
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bool found = sdit != sampleData.end() && sdit->time.Val() == ev.Start();
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if( !found && it != vec.begin() )
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{
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auto eit = it;
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--eit;
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sdit = std::lower_bound( sampleData.begin(), sampleData.end(), eit->End(), [] ( const auto& l, const auto& r ) { return l.time.Val() < r; } );
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found = sdit != sampleData.end() && sdit->time.Val() == eit->End();
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}
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if( found )
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{
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ImGui::Separator();
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ImGui::Separator();
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TextDisabledUnformatted( ICON_FA_HOURGLASS_HALF " Wait stack:" );
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TextDisabledUnformatted( ICON_FA_HOURGLASS_HALF " Wait stack:" );
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CallstackTooltipContents( sdit->callstack.Val() );
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CallstackTooltipContents( waitStack );
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if( ImGui::IsMouseClicked( 0 ) )
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if( ImGui::IsMouseClicked( 0 ) )
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{
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{
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m_callstackInfoWindow = sdit->callstack.Val();
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m_callstackInfoWindow = waitStack;
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}
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}
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}
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}
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}
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ImGui::EndTooltip();
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ImGui::EndTooltip();
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}
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}
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}
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}
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break;
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}
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}
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case ContextSwitchDrawType::FoldedOne:
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const auto end = ev.IsEndValid() ? ev.End() : m_worker.GetLastTime();
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const auto zsz = std::max( ( end - ev.Start() ) * pxns, pxns * 0.5 );
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if( zsz < MinCtxSize )
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{
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{
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const auto MinCtxNs = MinCtxSize * nspx;
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const auto px0 = std::max( ( ev.Start() - vStart ) * pxns, -10.0 );
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int num = 0;
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DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( v.minpx, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
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const auto px0 = std::max( ( ev.Start() - m_vd.zvStart ) * pxns, -10.0 );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( v.minpx, offset + ty + 1 ) ) )
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auto px1ns = end - m_vd.zvStart;
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auto rend = end;
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auto nextTime = end + MinCtxNs;
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for(;;)
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{
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{
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const auto prevIt = it;
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const auto end = v.folded.rend.Val();
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it = std::lower_bound( it, citend, nextTime, [] ( const auto& l, const auto& r ) { return (uint64_t)l.End() < (uint64_t)r; } );
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ImGui::BeginTooltip();
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if( it == prevIt ) ++it;
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if( isFiber )
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num += std::distance( prevIt, it );
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if( it == citend ) break;
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const auto nend = it->IsEndValid() ? it->End() : m_worker.GetLastTime();
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const auto nsnext = nend - m_vd.zvStart;
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if( nsnext - px1ns >= MinCtxNs * 2 ) break;
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px1ns = nsnext;
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rend = nend;
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nextTime = nend + nspx;
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}
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minpx = std::min( std::max( px1ns * pxns, px0+MinCtxSize ), double( w + 10 ) );
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if( num == 1 )
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{
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DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( minpx, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( minpx, offset + ty + 1 ) ) )
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{
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{
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ImGui::BeginTooltip();
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const auto tid = m_worker.DecompressThread( ev.Thread() );
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if( isFiber )
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TextFocused( "Fiber is", "running" );
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{
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TextFocused( "Activity time:", TimeToString( end - ev.Start() ) );
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const auto tid = m_worker.DecompressThread( ev.Thread() );
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TextFocused( "Thread:", m_worker.GetThreadName( tid ) );
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TextFocused( "Fiber is", "running" );
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ImGui::SameLine();
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TextFocused( "Activity time:", TimeToString( end - ev.Start() ) );
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ImGui::TextDisabled( "(%s)", RealToString( tid ) );
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TextFocused( "Thread:", m_worker.GetThreadName( tid ) );
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}
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ImGui::SameLine();
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else
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ImGui::TextDisabled( "(%s)", RealToString( tid ) );
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{
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}
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TextFocused( "Thread is", "running" );
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else
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TextFocused( "Activity time:", TimeToString( end - ev.Start() ) );
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{
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TextFocused( "CPU:", RealToString( ev.Cpu() ) );
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TextFocused( "Thread is", "running" );
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}
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TextFocused( "Activity time:", TimeToString( end - ev.Start() ) );
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ImGui::EndTooltip();
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TextFocused( "CPU:", RealToString( ev.Cpu() ) );
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}
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ImGui::EndTooltip();
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if( IsMouseClicked( 2 ) )
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if( IsMouseClicked( 2 ) )
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{
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{
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ZoomToRange( ev.Start(), rend );
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ZoomToRange( ev.Start(), end );
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}
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}
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}
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}
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}
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else
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break;
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{
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DrawZigZag( draw, wpos + ImVec2( 0, offset + ty05 ), px0, minpx, ty/4, 0xFF888888, 1.5 );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( minpx, offset + ty + 1 ) ) )
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{
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ImGui::BeginTooltip();
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TextFocused( isFiber ? "Fiber is" : "Thread is", "changing activity multiple times" );
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TextFocused( "Number of running regions:", RealToString( num ) );
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TextFocused( "Time:", TimeToString( rend - ev.Start() ) );
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ImGui::EndTooltip();
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||||||
|
|
||||||
if( IsMouseClicked( 2 ) )
|
|
||||||
{
|
|
||||||
ZoomToRange( ev.Start(), rend );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
pit = it-1;
|
|
||||||
}
|
}
|
||||||
else
|
case ContextSwitchDrawType::FoldedMulti:
|
||||||
{
|
{
|
||||||
const auto px0 = std::max( { ( ev.Start() - m_vd.zvStart ) * pxns, -10.0, minpx } );
|
const auto px0 = std::max( ( ev.Start() - vStart ) * pxns, -10.0 );
|
||||||
|
DrawZigZag( draw, wpos + ImVec2( 0, offset + ty05 ), px0, v.minpx, ty/4, 0xFF888888, 1.5 );
|
||||||
|
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( v.minpx, offset + ty + 1 ) ) )
|
||||||
|
{
|
||||||
|
const auto end = v.folded.rend.Val();
|
||||||
|
ImGui::BeginTooltip();
|
||||||
|
TextFocused( isFiber ? "Fiber is" : "Thread is", "changing activity multiple times" );
|
||||||
|
TextFocused( "Number of running regions:", RealToString( v.folded.num ) );
|
||||||
|
TextFocused( "Time:", TimeToString( end - ev.Start() ) );
|
||||||
|
ImGui::EndTooltip();
|
||||||
|
|
||||||
|
if( IsMouseClicked( 2 ) )
|
||||||
|
{
|
||||||
|
ZoomToRange( ev.Start(), end );
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case ContextSwitchDrawType::Running:
|
||||||
|
{
|
||||||
|
const auto end = ev.IsEndValid() ? ev.End() : m_worker.GetLastTime();
|
||||||
|
const auto px0 = std::max( { ( ev.Start() - m_vd.zvStart ) * pxns, -10.0, double( v.minpx ) } );
|
||||||
const auto px1 = std::min( ( end - m_vd.zvStart ) * pxns, w + 10.0 );
|
const auto px1 = std::min( ( end - m_vd.zvStart ) * pxns, w + 10.0 );
|
||||||
DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( px1, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
|
DrawLine( draw, dpos + ImVec2( px0, offset + ty05 - 0.5f ), dpos + ImVec2( px1, offset + ty05 - 0.5f ), 0xFF22DD22, lineSize );
|
||||||
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + ty + 1 ) ) )
|
if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + ty + 1 ) ) )
|
||||||
@ -369,9 +336,12 @@ void View::DrawContextSwitches( const ContextSwitch* ctx, const Vector<SampleDat
|
|||||||
ZoomToRange( ev.Start(), end );
|
ZoomToRange( ev.Start(), end );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
pit = it;
|
break;
|
||||||
++it;
|
|
||||||
}
|
}
|
||||||
|
default:
|
||||||
|
assert( false );
|
||||||
|
break;
|
||||||
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ static tracy_force_inline uint32_t MixGhostColor( uint32_t c0, uint32_t c1 )
|
|||||||
( ( ( ( ( c0 & 0x000000FF ) ) + 3 * ( ( c1 & 0x000000FF ) ) ) >> 2 ) );
|
( ( ( ( ( c0 & 0x000000FF ) ) + 3 * ( ( c1 & 0x000000FF ) ) ) >> 2 ) );
|
||||||
}
|
}
|
||||||
|
|
||||||
bool View::DrawThread( const TimelineContext& ctx, const ThreadData& thread, const std::vector<TimelineDraw>& draw, int& offset, int depth )
|
bool View::DrawThread( const TimelineContext& ctx, const ThreadData& thread, const std::vector<TimelineDraw>& draw, const std::vector<ContextSwitchDraw>& ctxDraw, int& offset, int depth )
|
||||||
{
|
{
|
||||||
const auto& wpos = ctx.wpos;
|
const auto& wpos = ctx.wpos;
|
||||||
const auto ty = ctx.ty;
|
const auto ty = ctx.ty;
|
||||||
@ -41,7 +41,7 @@ bool View::DrawThread( const TimelineContext& ctx, const ThreadData& thread, con
|
|||||||
|
|
||||||
const auto sampleOffset = offset;
|
const auto sampleOffset = offset;
|
||||||
const auto hasSamples = m_vd.drawSamples && !thread.samples.empty();
|
const auto hasSamples = m_vd.drawSamples && !thread.samples.empty();
|
||||||
const auto hasCtxSwitch = m_vd.drawContextSwitches && m_worker.GetContextSwitchData( thread.id );
|
const auto hasCtxSwitch = m_vd.drawContextSwitches && !ctxDraw.empty();
|
||||||
|
|
||||||
if( hasSamples )
|
if( hasSamples )
|
||||||
{
|
{
|
||||||
@ -70,11 +70,7 @@ bool View::DrawThread( const TimelineContext& ctx, const ThreadData& thread, con
|
|||||||
|
|
||||||
if( hasCtxSwitch )
|
if( hasCtxSwitch )
|
||||||
{
|
{
|
||||||
auto ctxSwitch = m_worker.GetContextSwitchData( thread.id );
|
DrawContextSwitchList( ctx, ctxDraw, ctxOffset, offset, thread.isFiber );
|
||||||
if( ctxSwitch )
|
|
||||||
{
|
|
||||||
DrawContextSwitches( ctxSwitch, thread.samples, hover, pxns, int64_t( nspx ), wpos, ctxOffset, offset, thread.isFiber );
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if( hasSamples )
|
if( hasSamples )
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user