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Limit number of rendered frames.
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@ -1 +1,4 @@
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https://github.com/aras-p/ToyPathTracer
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https://github.com/aras-p/ToyPathTracer
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Modified to render only 10 frames. Client part requires 12 GB, server part
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requires 8 GB.
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@ -199,6 +199,8 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE, _In_ LPWSTR,
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#endif // #if DO_COMPUTE_GPU
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#endif // #if DO_COMPUTE_GPU
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static int framesLeft = 10;
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// Main message loop
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// Main message loop
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MSG msg = { 0 };
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MSG msg = { 0 };
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while (msg.message != WM_QUIT)
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while (msg.message != WM_QUIT)
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@ -211,6 +213,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE, _In_ LPWSTR,
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else
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else
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{
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{
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RenderFrame();
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RenderFrame();
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if( --framesLeft == 0 ) break;
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}
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}
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}
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}
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