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Allow adding custom colors to zones.
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parent
93fc85a639
commit
519cb8dff3
@ -4,6 +4,8 @@
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#ifdef TRACY_DISABLE
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#define ZoneScoped
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#define ZoneScopedC(x)
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#define FrameMark
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#else
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@ -11,7 +13,9 @@
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#include "TracyProfiler.hpp"
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#include "TracyScoped.hpp"
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#define ZoneScoped tracy::ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__ );
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#define ZoneScoped tracy::ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__, 0 );
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#define ZoneScopedC( color ) tracy::ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__, color );
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#define FrameMark tracy::Profiler::FrameMark();
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#endif
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@ -288,7 +288,7 @@ void Profiler::CalibrateTimer()
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class FakeZone
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{
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public:
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FakeZone( const char* file, const char* function, uint32_t line ) {}
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FakeZone( const char* file, const char* function, uint32_t line, uint32_t color ) {}
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~FakeZone() {}
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private:
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@ -302,17 +302,17 @@ void Profiler::CalibrateDelay()
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static_assert( Events * 2 < QueuePrealloc, "Delay calibration loop will allocate memory in queue" );
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for( int i=0; i<Iterations; i++ )
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{
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ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__ );
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ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__, 0 );
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}
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const auto f0 = GetTime();
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for( int i=0; i<Iterations; i++ )
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{
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FakeZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__ );
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FakeZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__, 0 );
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}
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const auto t0 = GetTime();
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for( int i=0; i<Iterations; i++ )
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{
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ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__ );
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ScopedZone ___tracy_scoped_zone( __FILE__, __FUNCTION__, __LINE__, 0 );
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}
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const auto t1 = GetTime();
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const auto dt = t1 - t0;
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@ -12,8 +12,8 @@ namespace tracy
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class ScopedZone
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{
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public:
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ScopedZone( const char* file, const char* function, uint32_t line )
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: m_id( Profiler::ZoneBegin( QueueZoneBegin { Profiler::GetTime(), (uint64_t)file, (uint64_t)function, line, GetThreadHandle() } ) )
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ScopedZone( const char* file, const char* function, uint32_t line, uint32_t color )
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: m_id( Profiler::ZoneBegin( QueueZoneBegin { Profiler::GetTime(), (uint64_t)file, (uint64_t)function, line, GetThreadHandle(), color } ) )
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{
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}
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@ -25,6 +25,7 @@ struct QueueZoneBegin
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uint64_t function; // ptr
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uint32_t line;
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uint64_t thread;
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uint32_t color;
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};
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struct QueueZoneEnd
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@ -11,6 +11,7 @@ struct Event
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int64_t start;
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int64_t end;
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uint32_t srcloc;
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uint32_t color;
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Event* parent;
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Vector<Event*> child;
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@ -232,6 +232,7 @@ void View::ProcessZoneBegin( uint64_t id, const QueueZoneBegin& ev )
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CheckString( ev.function );
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CheckThreadString( ev.thread );
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zone->start = ev.time;
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zone->color = ev.color;
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SourceLocation srcloc { ev.filename, ev.function, ev.line };
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auto lit = m_locationRef.find( srcloc );
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@ -1007,6 +1008,7 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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while( it < zitend )
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{
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auto& ev = **it;
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const auto color = ev.color != 0 ? ( ev.color | 0xFF000000 ) : 0xDDDD6666;
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const auto end = GetZoneEnd( ev );
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const auto zsz = ( ev.end - ev.start ) * pxns;
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if( zsz < MinVisSize )
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@ -1026,7 +1028,7 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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rend = nend;
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num++;
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}
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draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ostep ), 0xDDDD6666, 2.f );
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draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ostep ), color, 2.f );
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( px1, double( w + 10 ) ), offset + ostep ) ) )
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{
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ImGui::BeginTooltip();
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@ -1044,7 +1046,7 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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const auto pr1 = ( end - m_zvStart ) * pxns;
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const auto px0 = std::max( pr0, -10.0 );
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const auto px1 = std::min( pr1, double( w + 10 ) );
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), 0xDDDD6666, 2.f );
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draw->AddRectFilled( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), color, 2.f );
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draw->AddRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), 0xAAAAAAAA, 2.f );
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if( dsz >= MinVisSize )
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{
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