Use short ptr for GPU context map.

This commit is contained in:
Bartosz Taudul 2019-11-02 16:29:29 +01:00
parent 308c280e40
commit 52062f96d0

View File

@ -605,7 +605,7 @@ private:
bool m_onDemand; bool m_onDemand;
bool m_ignoreMemFreeFaults; bool m_ignoreMemFreeFaults;
GpuCtxData* m_gpuCtxMap[256]; short_ptr<GpuCtxData> m_gpuCtxMap[256];
flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings; flat_hash_map<uint64_t, StringLocation, nohash<uint64_t>> m_pendingCustomStrings;
uint64_t m_pendingCallstackPtr = 0; uint64_t m_pendingCallstackPtr = 0;
uint32_t m_pendingCallstackId; uint32_t m_pendingCallstackId;