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Delay query until results are available.
This will query for the new values with a bit of lag, but it ignores issues with broken drivers...
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@ -40,6 +40,7 @@ public:
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, m_context( s_vkCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
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, m_head( 0 )
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, m_tail( 0 )
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, m_oldCnt( 0 )
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{
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VkPhysicalDeviceProperties prop;
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vkGetPhysicalDeviceProperties( physdev, &prop );
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@ -107,31 +108,22 @@ public:
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if( m_tail == m_head ) return;
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auto cnt = m_head < m_tail ? QueryCount - m_tail : m_head - m_tail;
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int64_t res[QueryCount];
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// This memset is required, because Nvidia drivers seem to break Vulkan spec: "If VK_QUERY_RESULT_WITH_AVAILABILITY_BIT
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// is set, the final integer value written for each query is non-zero if the query's status was available or zero if the
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// status was unavailable."
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// Nvidia drivers in some cases do not write the non-zero value, even if the following zero values are written.
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memset( res, 0xFF, sizeof( *res ) * cnt );
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if( vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( res ), res, sizeof( *res ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WITH_AVAILABILITY_BIT ) == VK_NOT_READY )
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unsigned int cnt;
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if( m_oldCnt != 0 )
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{
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unsigned int idx;
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for( idx=0; idx<cnt; idx++ )
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{
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if( res[idx] == 0 ) break;
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cnt = m_oldCnt;
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m_oldCnt = 0;
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}
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else
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{
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cnt = m_head < m_tail ? QueryCount - m_tail : m_head - m_tail;
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}
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if( idx == 0 ) return;
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cnt = idx;
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// The spec states that the query values MUST be available: "When VK_QUERY_RESULT_WITH_AVAILABILITY_BIT is used,
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// implementations must guarantee that if they return a non-zero availability value then the numerical results must
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// be valid".
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// In some cases Nvidia drivers can still return VK_NOT_READY here, so we have to use VK_QUERY_RESULT_WAIT_BIT.
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auto status = vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( res ), res, sizeof( *res ), VK_QUERY_RESULT_64_BIT | VK_QUERY_RESULT_WAIT_BIT );
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assert( status == VK_SUCCESS );
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int64_t res[QueryCount];
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if( vkGetQueryPoolResults( m_device, m_query, m_tail, cnt, sizeof( res ), res, sizeof( *res ), VK_QUERY_RESULT_64_BIT ) == VK_NOT_READY )
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{
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m_oldCnt = cnt;
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return;
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}
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Magic magic;
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@ -176,6 +168,7 @@ private:
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unsigned int m_head;
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unsigned int m_tail;
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unsigned int m_oldCnt;
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};
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extern VkCtxWrapper s_vkCtx;
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