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No return status is needed here.
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@ -466,7 +466,7 @@ bool Profiler::SendData( const char* data, size_t len )
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return m_sock->Send( m_lz4Buf, lz4sz + sizeof( lz4sz_t ) ) != -1;
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return m_sock->Send( m_lz4Buf, lz4sz + sizeof( lz4sz_t ) ) != -1;
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}
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}
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bool Profiler::SendString( uint64_t str, const char* ptr, QueueType type )
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void Profiler::SendString( uint64_t str, const char* ptr, QueueType type )
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{
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{
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assert( type == QueueType::StringData || type == QueueType::ThreadName || type == QueueType::CustomStringData || type == QueueType::PlotName );
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assert( type == QueueType::StringData || type == QueueType::ThreadName || type == QueueType::CustomStringData || type == QueueType::PlotName );
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@ -483,8 +483,6 @@ bool Profiler::SendString( uint64_t str, const char* ptr, QueueType type )
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AppendData( &item, QueueDataSize[(int)type] );
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AppendData( &item, QueueDataSize[(int)type] );
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AppendData( &l16, sizeof( l16 ) );
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AppendData( &l16, sizeof( l16 ) );
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AppendData( ptr, l16 );
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AppendData( ptr, l16 );
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return true;
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}
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}
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void Profiler::SendSourceLocation( uint64_t ptr )
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void Profiler::SendSourceLocation( uint64_t ptr )
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@ -502,7 +500,7 @@ void Profiler::SendSourceLocation( uint64_t ptr )
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AppendData( &item, QueueDataSize[(int)QueueType::SourceLocation] );
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AppendData( &item, QueueDataSize[(int)QueueType::SourceLocation] );
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}
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}
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bool Profiler::SendSourceLocationPayload( uint64_t _ptr )
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void Profiler::SendSourceLocationPayload( uint64_t _ptr )
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{
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{
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auto ptr = (const char*)_ptr;
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auto ptr = (const char*)_ptr;
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@ -520,8 +518,6 @@ bool Profiler::SendSourceLocationPayload( uint64_t _ptr )
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AppendData( &item, QueueDataSize[(int)QueueType::SourceLocationPayload] );
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AppendData( &item, QueueDataSize[(int)QueueType::SourceLocationPayload] );
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AppendData( &l16, sizeof( l16 ) );
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AppendData( &l16, sizeof( l16 ) );
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AppendData( ptr + 4, l16 );
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AppendData( ptr + 4, l16 );
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return true;
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}
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}
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static bool DontExit() { return false; }
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static bool DontExit() { return false; }
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@ -295,9 +295,9 @@ private:
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bool NeedDataSize( size_t len );
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bool NeedDataSize( size_t len );
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bool SendData( const char* data, size_t len );
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bool SendData( const char* data, size_t len );
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bool SendString( uint64_t ptr, const char* str, QueueType type );
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void SendString( uint64_t ptr, const char* str, QueueType type );
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void SendSourceLocation( uint64_t ptr );
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void SendSourceLocation( uint64_t ptr );
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bool SendSourceLocationPayload( uint64_t ptr );
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void SendSourceLocationPayload( uint64_t ptr );
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bool HandleServerQuery();
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bool HandleServerQuery();
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