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Add missing GPU context name for Metal.
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@ -36,7 +36,8 @@ constexpr const char* GpuContextNames[] = {
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"Vulkan",
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"Vulkan",
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"OpenCL",
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"OpenCL",
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"Direct3D 12",
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"Direct3D 12",
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"Direct3D 11"
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"Direct3D 11",
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"Metal"
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};
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};
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struct MemoryPage;
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struct MemoryPage;
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