Use "call stack" instead of "callstack".

This commit is contained in:
Bartosz Taudul 2018-08-17 22:00:35 +02:00
parent 12ae3524a1
commit 5752156695

View File

@ -3469,7 +3469,7 @@ void View::DrawZoneInfoWindow()
ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) );
ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) );
} }
if( ImGui::Button( "Callstack" ) ) if( ImGui::Button( "Call stack" ) )
{ {
m_callstackInfoWindow = ev.callstack; m_callstackInfoWindow = ev.callstack;
} }
@ -3778,7 +3778,7 @@ void View::DrawGpuInfoWindow()
ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonHovered, (ImVec4)ImColor::HSV( 0.f, 0.7f, 0.7f ) );
ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) ); ImGui::PushStyleColor( ImGuiCol_ButtonActive, (ImVec4)ImColor::HSV( 0.f, 0.8f, 0.8f ) );
} }
if( ImGui::Button( "Callstack" ) ) if( ImGui::Button( "Call stack" ) )
{ {
m_callstackInfoWindow = ev.callstack; m_callstackInfoWindow = ev.callstack;
} }
@ -4795,7 +4795,7 @@ void View::DrawFindZone()
ImGui::SameLine(); ImGui::SameLine();
groupChanged |= ImGui::RadioButton( "User text", (int*)( &m_findZone.groupBy ), (int)FindZone::GroupBy::UserText ); groupChanged |= ImGui::RadioButton( "User text", (int*)( &m_findZone.groupBy ), (int)FindZone::GroupBy::UserText );
ImGui::SameLine(); ImGui::SameLine();
groupChanged |= ImGui::RadioButton( "Callstacks", (int*)( &m_findZone.groupBy ), (int)FindZone::GroupBy::Callstack ); groupChanged |= ImGui::RadioButton( "Call stacks", (int*)( &m_findZone.groupBy ), (int)FindZone::GroupBy::Callstack );
if( groupChanged ) if( groupChanged )
{ {
m_findZone.selGroup = m_findZone.Unselected; m_findZone.selGroup = m_findZone.Unselected;
@ -5690,7 +5690,7 @@ void View::DrawStatistics()
void View::DrawCallstackWindow() void View::DrawCallstackWindow()
{ {
bool show = true; bool show = true;
ImGui::Begin( "Callstack", &show ); ImGui::Begin( "Call stack", &show );
auto& cs = m_worker.GetCallstack( m_callstackInfoWindow ); auto& cs = m_worker.GetCallstack( m_callstackInfoWindow );
@ -5805,7 +5805,7 @@ void View::DrawMemoryAllocWindow()
if( ev.csAlloc != 0 ) if( ev.csAlloc != 0 )
{ {
ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine();
SmallCallstackButton( "Callstack", ev.csAlloc, idx ); SmallCallstackButton( "Call stack", ev.csAlloc, idx );
} }
if( ev.timeFree < 0 ) if( ev.timeFree < 0 )
{ {
@ -5822,7 +5822,7 @@ void View::DrawMemoryAllocWindow()
if( ev.csFree != 0 ) if( ev.csFree != 0 )
{ {
ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine(); ImGui::SameLine(); ImGui::Spacing(); ImGui::SameLine();
SmallCallstackButton( "Callstack", ev.csFree, idx ); SmallCallstackButton( "Call stack", ev.csFree, idx );
} }
TextFocused( "Duration:", TimeToString( ev.timeFree - ev.timeAlloc ) ); TextFocused( "Duration:", TimeToString( ev.timeFree - ev.timeAlloc ) );
} }
@ -5904,8 +5904,8 @@ void View::DrawInfo()
TextFocused( "Plot data points:", RealToString( m_worker.GetPlotCount(), true ) ); TextFocused( "Plot data points:", RealToString( m_worker.GetPlotCount(), true ) );
TextFocused( "Memory allocations:", RealToString( m_worker.GetMemData().data.size(), true ) ); TextFocused( "Memory allocations:", RealToString( m_worker.GetMemData().data.size(), true ) );
TextFocused( "Source locations:", RealToString( m_worker.GetSrcLocCount(), true ) ); TextFocused( "Source locations:", RealToString( m_worker.GetSrcLocCount(), true ) );
TextFocused( "Callstacks:", RealToString( m_worker.GetCallstackPayloadCount(), true ) ); TextFocused( "Call stacks:", RealToString( m_worker.GetCallstackPayloadCount(), true ) );
TextFocused( "Callstack frames:", RealToString( m_worker.GetCallstackFrameCount(), true ) ); TextFocused( "Call stack frames:", RealToString( m_worker.GetCallstackFrameCount(), true ) );
ImGui::Separator(); ImGui::Separator();
TextFocused( "Frame set:", m_frames->name == 0 ? "Frames" : m_worker.GetString( m_frames->name ) ); TextFocused( "Frame set:", m_frames->name == 0 ? "Frames" : m_worker.GetString( m_frames->name ) );
TextFocused( "Count:", RealToString( m_frames->frames.size(), true ) ); TextFocused( "Count:", RealToString( m_frames->frames.size(), true ) );
@ -6002,7 +6002,7 @@ void View::ListMemData( T ptr, T end, std::function<void(T&)> DrawAddress, const
ImGui::EndTooltip(); ImGui::EndTooltip();
} }
ImGui::NextColumn(); ImGui::NextColumn();
ImGui::Text( "Callstack" ); ImGui::Text( "Call stack" );
ImGui::NextColumn(); ImGui::NextColumn();
ImGui::Separator(); ImGui::Separator();