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Dynamically adapt find zone results to range limit.
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c1bf853310
commit
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@ -8979,7 +8979,6 @@ void View::DrawFindZone()
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ImGui::SameLine();
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if( ImGui::Checkbox( "Limit range", &m_findZone.range.active ) )
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{
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m_findZone.ResetMatch();
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if( m_findZone.range.active )
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{
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m_findZone.range.min = m_vd.zvStart;
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@ -9000,12 +8999,17 @@ void View::DrawFindZone()
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ImGui::SameLine();
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if( ImGui::SmallButton( "Limit to view" ) )
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{
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m_findZone.ResetMatch();
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m_findZone.range.min = m_vd.zvStart;
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m_findZone.range.max = m_vd.zvEnd;
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}
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}
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if( m_findZone.rangeSlim != m_findZone.range )
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{
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m_findZone.ResetMatch();
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m_findZone.rangeSlim = m_findZone.range;
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}
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if( findClicked )
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{
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m_findZone.Reset();
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@ -68,6 +68,15 @@ class View
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bool modMax = false;
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};
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struct RangeSlim
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{
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bool operator==( const Range& other ) const { return other.active == active && other.min == min && other.max == max; }
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void operator=( const Range& other ) { active = other.active; min = other.min; max = other.max; }
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int64_t min, max;
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bool active = false;
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};
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public:
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struct VisData
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{
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@ -501,6 +510,7 @@ private:
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int64_t tmin, tmax;
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bool showZoneInFrames = false;
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Range range;
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RangeSlim rangeSlim;
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struct
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{
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