Add memory pool selector to zone info window.

This commit is contained in:
Bartosz Taudul 2020-10-06 01:24:32 +02:00
parent 4394d396f5
commit 5af7f6ea0b
2 changed files with 27 additions and 5 deletions

View File

@ -7192,11 +7192,32 @@ void View::DrawZoneInfoWindow()
}
}
auto& mem = m_worker.GetMemoryDefault();
if( !mem.data.empty() )
{
ImGui::Separator();
auto& memNameMap = m_worker.GetMemNameMap();
if( memNameMap.size() > 1 )
{
ImGui::AlignTextToFramePadding();
TextDisabledUnformatted( ICON_FA_ARCHIVE " Memory pool:" );
ImGui::SameLine();
if( ImGui::BeginCombo( "##memoryPool", m_zoneInfoMemPool == 0 ? "Default allocator" : m_worker.GetString( m_zoneInfoMemPool ) ) )
{
for( auto& v : memNameMap )
{
if( ImGui::Selectable( v.first == 0 ? "Default allocator" : m_worker.GetString( v.first ) ) )
{
m_zoneInfoMemPool = v.first;
}
}
ImGui::EndCombo();
}
}
auto& mem = m_worker.GetMemoryNamed( m_zoneInfoMemPool );
if( mem.data.empty() )
{
TextDisabledUnformatted( "No memory events." );
}
else
{
if( !mem.plot )
{
ImGui::Text( "Please wait, computing data..." );
@ -7301,7 +7322,7 @@ void View::DrawZoneInfoWindow()
ListMemData( v, []( auto v ) {
ImGui::Text( "0x%" PRIx64, v->Ptr() );
}, nullptr, m_allocTimeRelativeToZone ? ev.Start() : -1, 0 );
}, nullptr, m_allocTimeRelativeToZone ? ev.Start() : -1, m_zoneInfoMemPool );
ImGui::TreePop();
}
}

View File

@ -399,6 +399,7 @@ private:
bool m_allocTimeRelativeToZone = true;
bool m_ctxSwitchTimeRelativeToZone = true;
bool m_messageTimeRelativeToZone = true;
uint64_t m_zoneInfoMemPool = 0;
ShortcutAction m_shortcut = ShortcutAction::None;
Namespace m_namespace = Namespace::Short;