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Create icon texture while waiting for icon to load.
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@ -221,6 +221,7 @@ int main( int argc, char** argv )
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ImGuiTracyContext imguiContext;
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Backend backend( title, DrawContents, &mainThreadTasks );
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iconTex = tracy::MakeTexture();
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iconThread.join();
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backend.SetIcon( iconPx, iconX, iconY );
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bptr = &backend;
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@ -233,7 +234,6 @@ int main( int argc, char** argv )
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if( cnv != 0 ) dpiScale = cnv;
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}
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iconTex = tracy::MakeTexture();
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SetupDPIScale( dpiScale, s_fixedWidth, s_bigFont, s_smallFont );
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if( initFileOpen )
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