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https://github.com/wolfpld/tracy.git
synced 2024-11-22 22:44:34 +00:00
Fix zone size calculation wrt text fitting.
Previously the zone size calculation hasn't took into account the possibility of the zone going out of the screen. This is now fixed.
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parent
7f99ee2c13
commit
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@ -60,7 +60,7 @@ int View::DrawGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns,
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{
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auto& ev = *it;
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const auto end = ev.end.Val();
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const auto zsz = std::max( ( end - ev.start.Val() ) * pxns, pxns * 0.5 );
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const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.start.Val() ) ) * pxns, pxns * 0.5 );
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if( zsz < MinVisSize )
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{
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const auto MinVisNs = MinVisSize * nspx;
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@ -243,7 +243,7 @@ int View::DrawGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns,
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else
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
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DrawTextContrast( draw, wpos + ImVec2( ( ev.start.Val() - m_vd.zvStart ) * pxns, offset ), txtColor, symName );
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DrawTextContrast( draw, wpos + ImVec2( std::max( int64_t( 0 ), ev.start.Val() - m_vd.zvStart ) * pxns, offset ), txtColor, symName );
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ImGui::PopClipRect();
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}
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@ -330,7 +330,7 @@ int View::SkipGhostLevel( const Vector<GhostZone>& vec, bool hover, double pxns,
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{
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auto& ev = *it;
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const auto end = ev.end.Val();
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const auto zsz = std::max( ( end - ev.start.Val() ) * pxns, pxns * 0.5 );
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const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.start.Val() ) ) * pxns, pxns * 0.5 );
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if( zsz < MinVisSize )
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{
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const auto MinVisNs = MinVisSize * nspx;
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@ -429,7 +429,7 @@ int View::DrawZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, co
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{
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auto& ev = a(*it);
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const auto end = m_worker.GetZoneEnd( ev );
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const auto zsz = std::max( ( end - ev.Start() ) * pxns, pxns * 0.5 );
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const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.Start() ) ) * pxns, pxns * 0.5 );
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if( zsz < MinVisSize )
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{
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const auto MinVisNs = MinVisSize * nspx;
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@ -595,7 +595,7 @@ int View::DrawZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, co
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else
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y * 2 ), true );
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DrawTextContrast( draw, wpos + ImVec2( ( ev.Start() - m_vd.zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
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DrawTextContrast( draw, wpos + ImVec2( std::max( int64_t( 0 ), ev.Start() - m_vd.zvStart ) * pxns, offset ), 0xFFFFFFFF, zoneName );
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ImGui::PopClipRect();
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}
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@ -651,7 +651,7 @@ int View::SkipZoneLevel( const V& vec, bool hover, double pxns, int64_t nspx, co
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{
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auto& ev = a(*it);
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const auto end = m_worker.GetZoneEnd( ev );
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const auto zsz = std::max( ( end - ev.Start() ) * pxns, pxns * 0.5 );
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const auto zsz = std::max( ( std::min( m_vd.zvEnd, end ) - std::max( m_vd.zvStart, ev.Start() ) ) * pxns, pxns * 0.5 );
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if( zsz < MinVisSize )
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{
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const auto MinVisNs = MinVisSize * nspx;
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