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Mark activity on buzz anim in zone trace.
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commit
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@ -199,6 +199,7 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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const auto time = anim.Time();
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const auto indentVal = sin( time * 60.f ) * 10.f * time;
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ImGui::SameLine( 0, ImGui::GetStyle().ItemSpacing.x + indentVal );
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s_wasActive = true;
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}
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else
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{
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@ -253,6 +254,7 @@ void DrawZoneTrace( T zone, const std::vector<T>& trace, const Worker& worker, B
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const auto time = anim.Time();
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const auto indentVal = sin( time * 60.f ) * 10.f * time;
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ImGui::SameLine( 0, ImGui::GetStyle().ItemSpacing.x + indentVal );
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s_wasActive = true;
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}
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else
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{
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