Add separators to frame numbers.

This commit is contained in:
Bartosz Taudul 2018-07-29 21:56:30 +02:00
parent 0d76ccfb71
commit 672925ac04

View File

@ -417,7 +417,7 @@ bool View::DrawImpl()
ImGui::SameLine();
if( ImGui::SmallButton( "<" ) ) ZoomToPrevFrame();
ImGui::SameLine();
ImGui::Text( "Frames: %" PRIu64, m_worker.GetFrameCount() );
ImGui::Text( "Frames: %s", RealToString( m_worker.GetFrameCount(), true ) );
ImGui::SameLine();
if( ImGui::SmallButton( ">" ) ) ZoomToNextFrame();
ImGui::SameLine();
@ -645,7 +645,7 @@ void View::DrawFrames()
ImGui::TextDisabled( "Frames:" );
ImGui::SameLine();
ImGui::Text( "%i - %i (%i)", sel, sel + g - 1, g );
ImGui::Text( "%s - %s (%s)", RealToString( sel, true ), RealToString( sel + g - 1, true ), RealToString( g, true ) );
ImGui::Separator();
TextFocused( "Max frame time:", TimeToString( f ) );
}
@ -662,7 +662,7 @@ void View::DrawFrames()
{
ImGui::TextDisabled( "Frame:" );
ImGui::SameLine();
ImGui::Text( "%i", sel );
ImGui::Text( "%s", RealToString( sel, true ) );
ImGui::Separator();
TextFocused( "Frame time:", TimeToString( m_worker.GetFrameTime( sel ) ) );
}
@ -676,7 +676,7 @@ void View::DrawFrames()
{
ImGui::TextDisabled( "Frame:" );
ImGui::SameLine();
ImGui::Text( "%i", sel + offset - 1 );
ImGui::Text( "%s", RealToString( sel + offset - 1, true ) );
ImGui::Separator();
TextFocused( "Frame time:", TimeToString( m_worker.GetFrameTime( sel ) ) );
}
@ -853,7 +853,7 @@ static const char* GetFrameText( int i, uint64_t ftime, uint64_t offset )
}
else if( offset == 0 )
{
sprintf( buf, "Frame %i (%s)", i, TimeToString( ftime ) );
sprintf( buf, "Frame %s (%s)", RealToString( i, true ), TimeToString( ftime ) );
}
else if( i == 1 )
{
@ -861,7 +861,7 @@ static const char* GetFrameText( int i, uint64_t ftime, uint64_t offset )
}
else
{
sprintf( buf, "Frame %i (%s)", i + offset - 1, TimeToString( ftime ) );
sprintf( buf, "Frame %s (%s)", RealToString( i + offset - 1, true ), TimeToString( ftime ) );
}
return buf;
}