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Capture ImGui mouse state.
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parent
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commit
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@ -36,6 +36,7 @@
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#include "../../server/TracyBadVersion.hpp"
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#include "../../server/TracyFileRead.hpp"
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#include "../../server/TracyImGui.hpp"
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#include "../../server/TracyMouse.hpp"
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#include "../../server/TracyPrint.hpp"
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#include "../../server/TracyStorage.hpp"
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#include "../../server/TracyView.hpp"
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@ -434,6 +435,7 @@ static void DrawContents()
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ImGui_ImplOpenGL3_NewFrame();
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ImGui_ImplGlfw_NewFrame();
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ImGui::NewFrame();
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tracy::MouseFrame();
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if( !view )
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{
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@ -1,26 +1,51 @@
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#include "TracyMouse.hpp"
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#include "../imgui/imgui_internal.h"
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namespace tracy
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{
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static constexpr int MouseButtons = IM_ARRAYSIZE( ImGuiContext::IO.MouseDown );
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struct Mouse
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{
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bool mouseDown[MouseButtons];
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bool mouseClicked[MouseButtons];
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bool mouseDragging[MouseButtons];
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ImVec2 mouseDragDelta[MouseButtons];
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};
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static Mouse s_mouse;
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void MouseFrame()
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{
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for( int i=0; i<MouseButtons; i++ )
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{
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s_mouse.mouseDown[i] = ImGui::IsMouseDown( i );
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s_mouse.mouseClicked[i] = ImGui::IsMouseClicked( i );
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s_mouse.mouseDragging[i] = ImGui::IsMouseDragging( i, 0 );
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s_mouse.mouseDragDelta[i] = ImGui::GetMouseDragDelta( i, 0 );
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}
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}
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bool IsMouseDown( ImGuiMouseButton button )
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{
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return ImGui::IsMouseDown( button );
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return s_mouse.mouseDown[button];
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}
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bool IsMouseClicked( ImGuiMouseButton button )
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{
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return ImGui::IsMouseClicked( button );
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return s_mouse.mouseClicked[button];
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}
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bool IsMouseDragging( ImGuiMouseButton button, float lock_threshold )
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{
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return ImGui::IsMouseDragging( button, lock_threshold );
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return s_mouse.mouseDragging[button];
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}
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ImVec2 GetMouseDragDelta( ImGuiMouseButton button, float lock_threshold )
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{
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return ImGui::GetMouseDragDelta( button, lock_threshold );
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return s_mouse.mouseDragDelta[button];
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}
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}
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@ -6,6 +6,8 @@
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namespace tracy
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{
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void MouseFrame();
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bool IsMouseDown( ImGuiMouseButton button );
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bool IsMouseClicked( ImGuiMouseButton button );
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bool IsMouseDragging( ImGuiMouseButton button, float lock_threshold = -1.f );
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