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Lua zone text.
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@ -96,7 +96,7 @@ Alternatively, you may want to embed the server in your application, the same wh
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#### Lua support
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To profile Lua code using tracy, include the `tracy/TracyLua.hpp` header file in your Lua wrapper and execute `tracy::LuaRegister( lua_State* )` function to add instrumentation support. In your Lua code, add `tracy.ZoneBegin()` and `tracy.ZoneEnd()` calls to mark execution zones. Double check if you have included all return paths! Use `tracy.Message( text )` to send messages.
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To profile Lua code using tracy, include the `tracy/TracyLua.hpp` header file in your Lua wrapper and execute `tracy::LuaRegister( lua_State* )` function to add instrumentation support. In your Lua code, add `tracy.ZoneBegin()` and `tracy.ZoneEnd()` calls to mark execution zones. Double check if you have included all return paths! Use `tracy.ZoneText( text )` to set zone text. Use `tracy.Message( text )` to send messages.
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Even if tracy is disabled, you still have to pay the no-op function call cost. To prevent that you may want to use the `tracy::LuaRemove( char* script )` function, which will replace instrumentation calls with whitespace. This function does nothing if profiler is enabled.
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50
TracyLua.hpp
50
TracyLua.hpp
@ -21,10 +21,24 @@ static inline void LuaRegister( lua_State* L )
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "ZoneEnd" );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "ZoneText" );
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lua_pushcfunction( L, detail::noop );
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lua_setfield( L, -2, "Message" );
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lua_setglobal( L, "tracy" );
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}
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static inline char* FindEnd( char* ptr )
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{
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unsigned int cnt = 1;
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while( cnt != 0 )
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{
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if( *ptr == '(' ) cnt++;
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else if( *ptr == ')' ) cnt--;
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ptr++;
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}
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return ptr;
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}
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static inline void LuaRemove( char* script )
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{
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while( *script )
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@ -43,6 +57,12 @@ static inline void LuaRemove( char* script )
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memset( script, ' ', 17 );
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script += 17;
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}
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else if( strncmp( script + 10, "Text(", 5 ) == 0 )
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{
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auto end = FindEnd( script + 15 );
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memset( script, ' ', end - script );
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script = end;
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}
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else
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{
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script += 10;
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@ -50,14 +70,7 @@ static inline void LuaRemove( char* script )
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}
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else if( strncmp( script + 6, "Message(", 8 ) == 0 )
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{
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unsigned int cnt = 1;
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auto end = script + 14;
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while( cnt != 0 )
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{
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if( *end == '(' ) cnt++;
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else if( *end == ')' ) cnt--;
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end++;
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}
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auto end = FindEnd( script + 14 );
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memset( script, ' ', end - script );
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script = end;
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}
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@ -139,6 +152,25 @@ static inline int LuaZoneEnd( lua_State* L )
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return 0;
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}
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static inline int LuaZoneText( lua_State* L )
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{
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auto txt = lua_tostring( L, 1 );
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const auto size = strlen( txt );
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Magic magic;
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auto& token = s_token.ptr;
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auto ptr = (char*)tracy_malloc( size+1 );
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memcpy( ptr, txt, size );
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ptr[size] = '\0';
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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item->hdr.type = QueueType::ZoneText;
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item->zoneText.thread = GetThreadHandle();
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item->zoneText.text = (uint64_t)ptr;
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tail.store( magic + 1, std::memory_order_release );
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return 0;
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}
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static inline int LuaMessage( lua_State* L )
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{
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auto txt = lua_tostring( L, 1 );
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@ -168,6 +200,8 @@ static inline void LuaRegister( lua_State* L )
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lua_setfield( L, -2, "ZoneBegin" );
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lua_pushcfunction( L, detail::LuaZoneEnd );
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lua_setfield( L, -2, "ZoneEnd" );
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lua_pushcfunction( L, detail::LuaZoneText );
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lua_setfield( L, -2, "ZoneText" );
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lua_pushcfunction( L, detail::LuaMessage );
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lua_setfield( L, -2, "Message" );
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lua_setglobal( L, "tracy" );
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