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Mark debug builds.
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@ -260,6 +260,12 @@ void View::DrawNotificationArea()
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const auto fps = RealToString( int( io.Framerate + 0.5f ) );
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const auto fps = RealToString( int( io.Framerate + 0.5f ) );
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const auto fpssz = ImGui::CalcTextSize( fps ).x;
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const auto fpssz = ImGui::CalcTextSize( fps ).x;
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ImGui::GetWindowDrawList()->AddText( wpos + ImVec2( w-fpssz, 0 ), 0x88FFFFFF, fps );
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ImGui::GetWindowDrawList()->AddText( wpos + ImVec2( w-fpssz, 0 ), 0x88FFFFFF, fps );
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#ifndef NDEBUG
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const auto dsz = ImGui::CalcTextSize( "8888 DEBUG" ).x;
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ImGui::GetWindowDrawList()->AddText( wpos + ImVec2( w-dsz, 0 ), 0x886666FF, "DEBUG" );
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#endif
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ImGui::PopFont();
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ImGui::PopFont();
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}
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}
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