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Force inline compress/decompress thread id.
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parent
c0577fd5b2
commit
6a4e58b545
@ -435,19 +435,18 @@ uint16_t Worker::CompressThread( uint64_t thread )
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return it->second;
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return it->second;
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}
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}
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else
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else
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{
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return CompressThreadNew( thread );
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}
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}
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uint16_t Worker::CompressThreadNew( uint64_t thread )
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{
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{
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auto sz = m_data.threadExpand.size();
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auto sz = m_data.threadExpand.size();
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m_data.threadExpand.push_back( thread );
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m_data.threadExpand.push_back( thread );
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m_data.threadMap.emplace( thread, sz );
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m_data.threadMap.emplace( thread, sz );
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return sz;
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return sz;
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}
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}
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}
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uint64_t Worker::DecompressThread( uint16_t thread ) const
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{
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assert( thread < m_data.threadExpand.size() );
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return m_data.threadExpand[thread];
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}
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void Worker::Exec()
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void Worker::Exec()
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{
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{
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@ -129,8 +129,8 @@ public:
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const SourceLocationZones& GetZonesForSourceLocation( int32_t srcloc ) const;
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const SourceLocationZones& GetZonesForSourceLocation( int32_t srcloc ) const;
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#endif
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#endif
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uint16_t CompressThread( uint64_t thread );
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tracy_force_inline uint16_t CompressThread( uint64_t thread );
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uint64_t DecompressThread( uint16_t thread ) const;
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tracy_force_inline uint64_t DecompressThread( uint16_t thread ) const { assert( thread < m_data.threadExpand.size() ); return m_data.threadExpand[thread]; }
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NonRecursiveBenaphore& GetMbpsDataLock() { return m_mbpsData.lock; }
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NonRecursiveBenaphore& GetMbpsDataLock() { return m_mbpsData.lock; }
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const std::vector<float>& GetMbpsData() const { return m_mbpsData.mbps; }
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const std::vector<float>& GetMbpsData() const { return m_mbpsData.mbps; }
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@ -199,6 +199,7 @@ private:
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void HandlePostponedPlots();
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void HandlePostponedPlots();
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StringLocation StoreString( char* str, size_t sz );
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StringLocation StoreString( char* str, size_t sz );
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uint16_t CompressThreadNew( uint64_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec );
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