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Fix drawing of last frame.
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@ -6303,7 +6303,6 @@ void View::ZoomToNextFrame()
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else
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{
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frame = m_worker.GetFrameRange( *m_frames, m_zvStart, m_zvStart ).first;
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if( frame == -1 ) return;
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}
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frame++;
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if( frame >= m_worker.GetFrameCount( *m_frames ) ) return;
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@ -889,8 +889,9 @@ int64_t Worker::GetFrameEnd( const FrameData& fd, size_t idx ) const
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std::pair <int, int> Worker::GetFrameRange( const FrameData& fd, int64_t from, int64_t to )
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{
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const auto zitbegin = std::lower_bound( fd.frames.begin(), fd.frames.end(), from );
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if( zitbegin == fd.frames.end() ) return std::make_pair( -1, -1 );
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auto zitbegin = std::lower_bound( fd.frames.begin(), fd.frames.end(), from );
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if( zitbegin == fd.frames.end() ) zitbegin--;
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const auto zitend = std::lower_bound( zitbegin, fd.frames.end(), to );
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int zbegin = std::distance( fd.frames.begin(), zitbegin );
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