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4KB is too small for some messages. Use 64KB buffer.
OpenGL extensions list bites in the ass again.
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@ -2565,7 +2565,7 @@ void View::DrawMessages()
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ImGui::Begin( "Messages", &m_showMessages, ImGuiWindowFlags_ShowBorders );
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ImGui::Begin( "Messages", &m_showMessages, ImGuiWindowFlags_ShowBorders );
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for( auto& v : m_messages )
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for( auto& v : m_messages )
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{
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{
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char tmp[4096];
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char tmp[64 * 1024];
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sprintf( tmp, "%10s | %s", TimeToString( v->time - m_frames[0] ), v->txt );
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sprintf( tmp, "%10s | %s", TimeToString( v->time - m_frames[0] ), v->txt );
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if( m_msgHighlight == v )
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if( m_msgHighlight == v )
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{
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{
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