mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-22 14:44:34 +00:00
Remove obsolete library build files.
This commit is contained in:
parent
9c5c082d83
commit
721cf57b28
@ -1,17 +0,0 @@
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all: release
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debug:
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@$(MAKE) -f debug.mk all
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release:
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@$(MAKE) -f release.mk all
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clean:
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@$(MAKE) -f build.mk clean
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rm -f libtracy-*.so
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db: clean
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@bear -- $(MAKE) -f debug.mk all
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@mv -f compile_commands.json ../../
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.PHONY: all clean debug release db
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@ -1,12 +0,0 @@
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CFLAGS +=
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CXXFLAGS := $(CFLAGS) -std=c++11 -fpic
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DEFINES += -DTRACY_ENABLE
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INCLUDES :=
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LIBS := -lpthread -ldl
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PROJECT := libtracy
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IMAGE := $(PROJECT)-$(BUILD).so
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SHARED_LIBRARY := yes
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SRC := ../../public/TracyClient.cpp
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include ../../common/unix.mk
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@ -1,13 +0,0 @@
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ARCH := $(shell uname -m)
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CFLAGS := -g3 -Wall
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DEFINES := -DDEBUG
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BUILD := debug
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ifndef TRACY_NO_ISA_EXTENSIONS
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ifeq ($(ARCH),x86_64)
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CFLAGS += -msse4.1
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endif
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endif
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include build.mk
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@ -1,13 +0,0 @@
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ARCH := $(shell uname -m)
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CFLAGS := -O3 -s
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DEFINES := -DNDEBUG
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BUILD := release
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ifndef TRACY_NO_ISA_EXTENSIONS
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ifeq ($(ARCH),x86_64)
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CFLAGS += -msse4.1
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endif
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endif
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include build.mk
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@ -1,25 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.30907.101
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TracyProfiler", "TracyProfiler.vcxproj", "{C5B825D3-F140-45AB-8A47-B740E56631FB}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Release|x64 = Release|x64
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ReleaseOnDemand|x64 = ReleaseOnDemand|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{C5B825D3-F140-45AB-8A47-B740E56631FB}.Release|x64.ActiveCfg = Release|x64
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{C5B825D3-F140-45AB-8A47-B740E56631FB}.Release|x64.Build.0 = Release|x64
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{C5B825D3-F140-45AB-8A47-B740E56631FB}.ReleaseOnDemand|x64.ActiveCfg = ReleaseOnDemand|x64
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{C5B825D3-F140-45AB-8A47-B740E56631FB}.ReleaseOnDemand|x64.Build.0 = ReleaseOnDemand|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {E739AC0A-0937-46D7-8807-1EE95CEB576D}
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EndGlobalSection
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EndGlobal
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@ -1,229 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseOnDemand|Win32">
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<Configuration>ReleaseOnDemand</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="ReleaseOnDemand|x64">
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<Configuration>ReleaseOnDemand</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\public\TracyClient.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<ProjectGuid>{C5B825D3-F140-45AB-8A47-B740E56631FB}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>TracyProfiler</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|x64'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;TRACY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>_DEBUG;TRACY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;TRACY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|Win32'">
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<ClCompile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;TRACY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableUAC>false</EnableUAC>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>TRACY_ENABLE;NDEBUG;TRACY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||||
<ConformanceMode>true</ConformanceMode>
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</ClCompile>
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<Link>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||||
<OptimizeReferences>true</OptimizeReferences>
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||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
<EnableUAC>false</EnableUAC>
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</Link>
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</ItemDefinitionGroup>
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||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseOnDemand|x64'">
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||||||
<ClCompile>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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||||||
<WarningLevel>Level3</WarningLevel>
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||||||
<FunctionLevelLinking>true</FunctionLevelLinking>
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||||||
<IntrinsicFunctions>true</IntrinsicFunctions>
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||||||
<SDLCheck>true</SDLCheck>
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|
||||||
<PreprocessorDefinitions>TRACY_ON_DEMAND;TRACY_ENABLE;NDEBUG;TRACY_EXPORTS;_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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|
||||||
<ConformanceMode>true</ConformanceMode>
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|
||||||
</ClCompile>
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|
||||||
<Link>
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|
||||||
<SubSystem>Windows</SubSystem>
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|
||||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
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|
||||||
<OptimizeReferences>true</OptimizeReferences>
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|
||||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||||
<EnableUAC>false</EnableUAC>
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|
||||||
</Link>
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|
||||||
</ItemDefinitionGroup>
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|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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|
||||||
<ImportGroup Label="ExtensionTargets">
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|
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</ImportGroup>
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</Project>
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@ -1,6 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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|
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="..\..\public\TracyClient.cpp" />
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</ItemGroup>
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</Project>
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@ -553,7 +553,7 @@ By default, the Tracy client will listen on IPv6 interfaces, falling back to IPv
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Things are a bit different in projects that consist of multiple DLLs/shared objects. Compiling \texttt{TracyClient.cpp} into every DLL is not an option because this would result in several instances of Tracy objects lying around in the process. We instead need to pass their instances to the different DLLs to be reused there.
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Things are a bit different in projects that consist of multiple DLLs/shared objects. Compiling \texttt{TracyClient.cpp} into every DLL is not an option because this would result in several instances of Tracy objects lying around in the process. We instead need to pass their instances to the different DLLs to be reused there.
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||||||
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||||||
For that, you need a \emph{profiler DLL} to which your executable and the other DLLs link. If that doesn't exist, you have to create one explicitly for Tracy\footnote{You may also look at the \texttt{library} directory in the profiler source tree.}. This library should contain the \texttt{public/TracyClient.cpp} source file. Link the executable and all DLLs you want to profile to this DLL.
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For that, you need a \emph{profiler DLL} to which your executable and the other DLLs link. If that doesn't exist, you have to create one explicitly for Tracy\footnote{You can use the top-level Meson or CMake build scripts to get it. Make sure that the same build flags are set for both the library and your application, or you may find yourself chasing weird issues.}. This library should contain the \texttt{public/TracyClient.cpp} source file. Link the executable and all DLLs you want to profile to this DLL.
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||||||
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If you are targeting Windows with Microsoft Visual Studio or MinGW, add the \texttt{TRACY\_IMPORTS} define to your application.
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If you are targeting Windows with Microsoft Visual Studio or MinGW, add the \texttt{TRACY\_IMPORTS} define to your application.
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Block a user