mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-30 01:04:36 +00:00
Don't draw off-screen zone timeline labels.
This commit is contained in:
parent
84fd351fba
commit
723fad84a7
@ -879,6 +879,9 @@ void View::DrawZones()
|
|||||||
const auto to = 9.f;
|
const auto to = 9.f;
|
||||||
const auto th = ( ty - to ) * sqrt( 3 ) * 0.5;
|
const auto th = ( ty - to ) * sqrt( 3 ) * 0.5;
|
||||||
|
|
||||||
|
const auto yMin = linepos.y;
|
||||||
|
const auto yMax = yMin + lineh;
|
||||||
|
|
||||||
// gpu zones
|
// gpu zones
|
||||||
if( m_drawGpuZones )
|
if( m_drawGpuZones )
|
||||||
{
|
{
|
||||||
@ -886,10 +889,13 @@ void View::DrawZones()
|
|||||||
{
|
{
|
||||||
const auto& v = m_worker.GetGpuData()[i];
|
const auto& v = m_worker.GetGpuData()[i];
|
||||||
if( !Visible( v ) ) continue;
|
if( !Visible( v ) ) continue;
|
||||||
|
bool& showFull = ShowFull( v );
|
||||||
|
|
||||||
|
const auto yPos = wpos.y + offset;
|
||||||
|
if( yPos + ostep >= yMin && yPos <= yMax )
|
||||||
|
{
|
||||||
draw->AddLine( wpos + ImVec2( 0, offset + ostep - 1 ), wpos + ImVec2( w, offset + ostep - 1 ), 0x33FFFFFF );
|
draw->AddLine( wpos + ImVec2( 0, offset + ostep - 1 ), wpos + ImVec2( w, offset + ostep - 1 ), 0x33FFFFFF );
|
||||||
|
|
||||||
bool& showFull = ShowFull( v );
|
|
||||||
if( showFull )
|
if( showFull )
|
||||||
{
|
{
|
||||||
draw->AddTriangleFilled( wpos + ImVec2( to/2, offset + to/2 ), wpos + ImVec2( ty - to/2, offset + to/2 ), wpos + ImVec2( ty * 0.5, offset + to/2 + th ), 0xFFFFAAAA );
|
draw->AddTriangleFilled( wpos + ImVec2( to/2, offset + to/2 ), wpos + ImVec2( ty - to/2, offset + to/2 ), wpos + ImVec2( ty * 0.5, offset + to/2 + th ), 0xFFFFAAAA );
|
||||||
@ -926,6 +932,7 @@ void View::DrawZones()
|
|||||||
ImGui::Text( "Query accuracy bits: %i", v->accuracyBits );
|
ImGui::Text( "Query accuracy bits: %i", v->accuracyBits );
|
||||||
ImGui::EndTooltip();
|
ImGui::EndTooltip();
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
offset += ostep;
|
offset += ostep;
|
||||||
if( showFull )
|
if( showFull )
|
||||||
@ -942,10 +949,13 @@ void View::DrawZones()
|
|||||||
for( const auto& v : m_worker.GetThreadData() )
|
for( const auto& v : m_worker.GetThreadData() )
|
||||||
{
|
{
|
||||||
if( !Visible( v ) ) continue;
|
if( !Visible( v ) ) continue;
|
||||||
|
bool& showFull = ShowFull( v );
|
||||||
|
|
||||||
|
const auto yPos = wpos.y + offset;
|
||||||
|
if( yPos + ostep >= yMin && yPos <= yMax )
|
||||||
|
{
|
||||||
draw->AddLine( wpos + ImVec2( 0, offset + ostep - 1 ), wpos + ImVec2( w, offset + ostep - 1 ), 0x33FFFFFF );
|
draw->AddLine( wpos + ImVec2( 0, offset + ostep - 1 ), wpos + ImVec2( w, offset + ostep - 1 ), 0x33FFFFFF );
|
||||||
|
|
||||||
bool& showFull = ShowFull( v );
|
|
||||||
if( showFull )
|
if( showFull )
|
||||||
{
|
{
|
||||||
draw->AddTriangleFilled( wpos + ImVec2( to/2, offset + to/2 ), wpos + ImVec2( ty - to/2, offset + to/2 ), wpos + ImVec2( ty * 0.5, offset + to/2 + th ), 0xFFFFFFFF );
|
draw->AddTriangleFilled( wpos + ImVec2( to/2, offset + to/2 ), wpos + ImVec2( ty - to/2, offset + to/2 ), wpos + ImVec2( ty * 0.5, offset + to/2 + th ), 0xFFFFFFFF );
|
||||||
@ -1019,7 +1029,7 @@ void View::DrawZones()
|
|||||||
ImGui::Text( "Top-level zones: %s", RealToString( v->timeline.size(), true ) );
|
ImGui::Text( "Top-level zones: %s", RealToString( v->timeline.size(), true ) );
|
||||||
}
|
}
|
||||||
ImGui::EndTooltip();
|
ImGui::EndTooltip();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
offset += ostep;
|
offset += ostep;
|
||||||
|
Loading…
Reference in New Issue
Block a user