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Allow narrowing down search results by source location.
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2c508c1f79
commit
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@ -2710,7 +2710,12 @@ void View::DrawFindZone()
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::TextColored( ImVec4( 0.5, 0.5, 0.5, 1 ), "%s:%i", m_worker.GetString( srcloc.file ), srcloc.line );
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ImGui::TextColored( ImVec4( 0.5, 0.5, 0.5, 1 ), "%s:%i", m_worker.GetString( srcloc.file ), srcloc.line );
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ImGui::PopID();
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ImGui::PopID();
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m_findZone.matchEnable[i] = tmp;
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if( m_findZone.matchEnable[i] != tmp )
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{
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m_findZone.matchEnable[i] = tmp;
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m_findZone.result.clear();
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RecalcFindMatches();
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}
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}
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}
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ImGui::TreePop();
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ImGui::TreePop();
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}
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}
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@ -3266,10 +3271,15 @@ void View::FindZones()
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m_findZone.matchEnable = std::vector<bool>( m_findZone.match.size(), true );
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m_findZone.matchEnable = std::vector<bool>( m_findZone.match.size(), true );
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RecalcFindMatches();
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}
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void View::RecalcFindMatches()
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{
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for( const auto& v : m_worker.GetThreadData() )
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for( const auto& v : m_worker.GetThreadData() )
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{
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{
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auto thrOut = std::make_unique<ThreadData>();
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auto thrOut = std::make_unique<ThreadData>();
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FindZones( v->timeline, thrOut->timeline, m_findZone.maxDepth );
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RecalcFindMatches( v->timeline, thrOut->timeline, m_findZone.maxDepth );
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if( !thrOut->timeline.empty() )
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if( !thrOut->timeline.empty() )
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{
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{
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@ -3279,21 +3289,22 @@ void View::FindZones()
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}
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}
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}
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}
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void View::FindZones( const Vector<ZoneEvent*>& events, Vector<ZoneEvent*>& out, const int maxdepth )
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void View::RecalcFindMatches( const Vector<ZoneEvent*>& events, Vector<ZoneEvent*>& out, const int maxdepth )
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{
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{
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for( auto& ev : events )
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for( auto& ev : events )
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{
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{
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if( out.size() >= m_findZone.maxZonesPerThread ) break;
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if( out.size() >= m_findZone.maxZonesPerThread ) break;
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if( m_worker.GetZoneEnd( *ev ) == ev->start ) continue;
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if( m_worker.GetZoneEnd( *ev ) == ev->start ) continue;
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if( std::find( m_findZone.match.begin(), m_findZone.match.end(), ev->srcloc ) != m_findZone.match.end() )
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auto it = std::find( m_findZone.match.begin(), m_findZone.match.end(), ev->srcloc );
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if( it != m_findZone.match.end() && m_findZone.matchEnable[std::distance( m_findZone.match.begin(), it )] )
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{
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{
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out.push_back( ev );
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out.push_back( ev );
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}
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}
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if( maxdepth != 0 )
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if( maxdepth != 0 )
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{
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{
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FindZones( ev->child, out, maxdepth - 1 );
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RecalcFindMatches( ev->child, out, maxdepth - 1 );
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}
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}
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}
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}
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}
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}
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@ -91,7 +91,8 @@ private:
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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const GpuEvent* GetZoneParent( const GpuEvent& zone ) const;
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void FindZones();
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void FindZones();
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void FindZones( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const int maxdepth = 0 );
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void RecalcFindMatches();
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void RecalcFindMatches( const Vector<ZoneEvent*> &events, Vector<ZoneEvent*> &out, const int maxdepth = 0 );
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template <typename T>
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template <typename T>
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bool& Visible( const T* ptr )
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bool& Visible( const T* ptr )
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