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Merge pull request #886 from mcourteaux/master
Fix inheriting color bug.
This commit is contained in:
commit
758080e579
@ -400,7 +400,7 @@ int TimelineItemThread::PreprocessGhostLevel( const TimelineContext& ctx, const
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}
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#endif
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int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const Vector<short_ptr<ZoneEvent>>& vec, int depth, bool visible, uint32_t inheritedColor )
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int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const Vector<short_ptr<ZoneEvent>>& vec, int depth, bool visible, const uint32_t inheritedColor )
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{
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if( vec.is_magic() )
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{
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@ -413,7 +413,7 @@ int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const V
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}
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template<typename Adapter, typename V>
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int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const V& vec, int depth, bool visible, uint32_t inheritedColor )
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int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const V& vec, int depth, bool visible, const uint32_t inheritedColor )
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{
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const auto vStart = ctx.vStart;
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const auto vEnd = ctx.vEnd;
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@ -458,6 +458,7 @@ int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const V
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{
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const auto hasChildren = ev.HasChildren();
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auto currentInherited = inheritedColor;
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auto childrenInherited = inheritedColor;
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if( m_view.GetViewData().inheritParentColors )
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{
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uint32_t color = 0;
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@ -474,12 +475,12 @@ int TimelineItemThread::PreprocessZoneLevel( const TimelineContext& ctx, const V
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if( color != 0 )
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{
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currentInherited = color | 0xFF000000;
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if( hasChildren ) inheritedColor = DarkenColorSlightly( color );
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if( hasChildren ) childrenInherited = DarkenColorSlightly( color );
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}
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}
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if( hasChildren )
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{
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const auto d = PreprocessZoneLevel( ctx, m_worker.GetZoneChildren( ev.Child() ), depth + 1, visible, inheritedColor );
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const auto d = PreprocessZoneLevel( ctx, m_worker.GetZoneChildren( ev.Child() ), depth + 1, visible, childrenInherited );
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if( d > maxdepth ) maxdepth = d;
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}
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if( visible ) m_draw.emplace_back( TimelineDraw { TimelineDrawType::Zone, uint16_t( depth ), (void**)&ev, 0, 0, currentInherited } );
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@ -37,10 +37,10 @@ private:
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#ifndef TRACY_NO_STATISTICS
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int PreprocessGhostLevel( const TimelineContext& ctx, const Vector<GhostZone>& vec, int depth, bool visible );
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#endif
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int PreprocessZoneLevel( const TimelineContext& ctx, const Vector<short_ptr<ZoneEvent>>& vec, int depth, bool visible, uint32_t inheritedColor );
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int PreprocessZoneLevel( const TimelineContext& ctx, const Vector<short_ptr<ZoneEvent>>& vec, int depth, bool visible, const uint32_t inheritedColor );
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template<typename Adapter, typename V>
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int PreprocessZoneLevel( const TimelineContext& ctx, const V& vec, int depth, bool visible, uint32_t inheritedColor );
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int PreprocessZoneLevel( const TimelineContext& ctx, const V& vec, int depth, bool visible, const uint32_t inheritedColor );
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void PreprocessContextSwitches( const TimelineContext& ctx, const ContextSwitch& ctxSwitch, bool visible );
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void PreprocessSamples( const TimelineContext& ctx, const Vector<SampleData>& vec, bool visible, int yPos );
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