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Add rpmalloc thread state accessor.
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@ -1073,8 +1073,6 @@ std::atomic<bool> s_symbolThreadGone { false };
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static Thread* s_sysTraceThread = nullptr;
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#endif
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TRACY_API bool ProfilerAvailable() { return s_instance != nullptr; }
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TRACY_API int64_t GetFrequencyQpc()
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{
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#if defined _WIN32
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@ -1301,6 +1299,9 @@ TRACY_API LuaZoneState& GetLuaZoneState() { return s_luaZoneState; }
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# endif
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#endif
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TRACY_API bool ProfilerAvailable() { return s_instance != nullptr; }
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TRACY_API bool ProfilerAllocatorAvailable() { return !RpThreadShutdown; }
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Profiler::Profiler()
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: m_timeBegin( 0 )
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, m_mainThread( detail::GetThreadHandleImpl() )
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@ -65,6 +65,7 @@ TRACY_API std::atomic<uint8_t>& GetGpuCtxCounter();
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TRACY_API GpuCtxWrapper& GetGpuCtx();
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TRACY_API uint32_t GetThreadHandle();
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TRACY_API bool ProfilerAvailable();
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TRACY_API bool ProfilerAllocatorAvailable();
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TRACY_API int64_t GetFrequencyQpc();
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struct SourceLocationData
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