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Let's not search in a map.
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@ -6476,15 +6476,15 @@ static tracy_force_inline CallstackFrameTree* GetFrameTreeItem( std::vector<Call
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std::vector<CallstackFrameTree> View::GetCallstackFrameTree( const MemData& mem ) const
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{
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std::vector<CallstackFrameTree> root;
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flat_hash_map<uint32_t, std::vector<uint32_t>, nohash<uint32_t>> paths;
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std::vector<Vector<uint32_t>> paths;
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paths.resize( m_worker.GetCallstackPayloadCount() );
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for( auto& ev : mem.data )
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{
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if( ev.csAlloc == 0 ) continue;
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auto it = paths.find( ev.csAlloc );
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if( it != paths.end() )
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auto& path = paths[ev.csAlloc];
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if( !path.empty() )
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{
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const auto& path = it->second;
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auto treePtr = &root;
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CallstackFrameTree* node = nullptr;
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for( auto& v : path )
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@ -6501,28 +6501,28 @@ std::vector<CallstackFrameTree> View::GetCallstackFrameTree( const MemData& mem
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else
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{
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auto& cs = m_worker.GetCallstack( ev.csAlloc );
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std::vector<uint32_t> path;
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Vector<uint32_t> path;
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path.reserve( cs.size() );
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auto base = cs.back();
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auto treePtr = GetFrameTreeItem( root, base );
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treePtr->countInclusive++;
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treePtr->allocInclusive += ev.size;
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path.emplace_back( uint32_t( treePtr - root.data() ) );
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path.push_back( uint32_t( treePtr - root.data() ) );
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for( int i = int( cs.size() ) - 2; i >= 0; i-- )
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{
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auto newTreePtr = GetFrameTreeItem( treePtr->children, cs[i] );
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newTreePtr->countInclusive++;
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newTreePtr->allocInclusive += ev.size;
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path.emplace_back( uint32_t( newTreePtr - treePtr->children.data() ) );
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path.push_back( uint32_t( newTreePtr - treePtr->children.data() ) );
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treePtr = newTreePtr;
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}
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treePtr->countExclusive++;
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treePtr->allocExclusive += ev.size;
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paths.emplace( ev.csAlloc, std::move( path ) );
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paths[ev.csAlloc] = std::move( path );
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}
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}
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return root;
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