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Display compression ratio and uncompressed data throughput.
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a71c81bc41
commit
79dec4eafe
@ -125,6 +125,7 @@ View::View( const char* addr )
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, m_sourceLocationExpand( { 0 } )
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, m_zonesCnt( 0 )
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, m_mbps( 64 )
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, m_compRatio( 1 )
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, m_stream( LZ4_createStreamDecode() )
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, m_buffer( new char[TargetFrameSize*3 + 1] )
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, m_bufferOffset( 0 )
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@ -412,6 +413,7 @@ void View::Worker()
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std::chrono::time_point<std::chrono::high_resolution_clock> t0;
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uint64_t bytes = 0;
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uint64_t decBytes = 0;
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{
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WelcomeMessage welcome;
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@ -451,6 +453,7 @@ void View::Worker()
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auto sz = LZ4_decompress_safe_continue( m_stream, lz4buf, buf, lz4sz, TargetFrameSize );
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assert( sz >= 0 );
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decBytes += sz;
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char* ptr = buf;
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const char* end = buf + sz;
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@ -477,8 +480,10 @@ void View::Worker()
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std::lock_guard<NonRecursiveBenaphore> lock( m_mbpslock );
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m_mbps.erase( m_mbps.begin() );
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m_mbps.emplace_back( bytes / ( td * 125.f ) );
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m_compRatio = float( bytes ) / decBytes;
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t0 = t1;
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bytes = 0;
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decBytes = 0;
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}
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if( m_terminate )
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@ -1540,9 +1545,9 @@ void View::DrawConnection()
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const auto ty = ImGui::GetFontSize();
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const auto cs = ty * 0.9f;
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ImGui::Begin( m_addr.c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_ShowBorders );
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{
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std::lock_guard<NonRecursiveBenaphore> lock( m_mbpslock );
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ImGui::Begin( m_addr.c_str(), nullptr, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_ShowBorders );
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const auto mbps = m_mbps.back();
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char buf[64];
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if( mbps < 0.1f )
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@ -1556,6 +1561,7 @@ void View::DrawConnection()
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ImGui::Dummy( ImVec2( cs, 0 ) );
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ImGui::SameLine();
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ImGui::PlotLines( buf, m_mbps.data(), m_mbps.size(), 0, nullptr, 0, std::numeric_limits<float>::max(), ImVec2( 150, 0 ) );
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ImGui::Text( "Ratio %.1f%% Real: %6.2f Mbps", m_compRatio * 100.f, mbps / m_compRatio );
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}
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ImGui::Text( "Memory usage: %.2f MB", memUsage.load( std::memory_order_relaxed ) / ( 1024.f * 1024.f ) );
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@ -191,6 +191,7 @@ private:
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NonRecursiveBenaphore m_mbpslock;
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std::vector<float> m_mbps;
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float m_compRatio;
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// not used for vis - no need to lock
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flat_hash_set<uint64_t, nohash<uint64_t>> m_pendingStrings;
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