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Vulkan and OpenGL must share idx pool.
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@ -25,7 +25,7 @@
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namespace tracy
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{
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extern std::atomic<uint16_t> s_vkCtxCounter;
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extern std::atomic<uint16_t> s_gpuCtxCounter;
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class VkCtx
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{
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@ -37,7 +37,7 @@ public:
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VkCtx( VkPhysicalDevice physdev, VkDevice device, VkQueue queue, VkCommandBuffer cmdbuf )
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: m_device( device )
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, m_queue( queue )
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, m_context( s_vkCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
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, m_context( s_gpuCtxCounter.fetch_add( 1, std::memory_order_relaxed ) )
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, m_head( 0 )
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, m_tail( 0 )
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, m_oldCnt( 0 )
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@ -169,7 +169,6 @@ static RPMallocInit init_order(102) s_rpmalloc_init;
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moodycamel::ConcurrentQueue<QueueItem> init_order(103) s_queue( QueuePrealloc );
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std::atomic<uint32_t> init_order(104) s_lockCounter( 0 );
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std::atomic<uint16_t> init_order(104) s_gpuCtxCounter( 0 );
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std::atomic<uint16_t> init_order(104) s_vkCtxCounter( 0 );
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thread_local GpuCtxWrapper init_order(104) s_gpuCtx { nullptr };
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VkCtxWrapper init_order(104) s_vkCtx { nullptr };
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