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Allow manual queue item memory filling.
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72abdcaf8d
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@ -943,6 +943,16 @@ public:
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return inner_enqueue<CanAlloc>(token, std::move(item));
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}
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inline T* enqueue_begin(producer_token_t const& token)
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{
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return inner_enqueue_begin<CanAlloc>(token);
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}
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inline void enqueue_finish(producer_token_t const& token)
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{
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inner_enqueue_finish(token);
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}
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// Enqueues several items.
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// Allocates memory if required. Only fails if memory allocation fails (or
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// implicit production is disabled because Traits::INITIAL_IMPLICIT_PRODUCER_HASH_SIZE
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@ -1282,6 +1292,17 @@ private:
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return static_cast<ExplicitProducer*>(token.producer)->ConcurrentQueue::ExplicitProducer::template enqueue<canAlloc>(std::forward<U>(element));
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}
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template<AllocationMode canAlloc>
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inline T* inner_enqueue_begin(producer_token_t const& token)
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{
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return static_cast<ExplicitProducer*>(token.producer)->ConcurrentQueue::ExplicitProducer::template enqueue_begin<canAlloc>();
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}
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inline void inner_enqueue_finish(producer_token_t const& token)
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{
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return static_cast<ExplicitProducer*>(token.producer)->ConcurrentQueue::ExplicitProducer::template enqueue_finish();
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}
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template<AllocationMode canAlloc, typename U>
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inline bool inner_enqueue(U&& element)
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{
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@ -1879,6 +1900,90 @@ private:
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return true;
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}
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template<AllocationMode allocMode>
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inline T* enqueue_begin()
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{
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index_t currentTailIndex = this->tailIndex.load(std::memory_order_relaxed);
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pr_newTailIndex = 1 + currentTailIndex;
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if ((currentTailIndex & static_cast<index_t>(BLOCK_SIZE - 1)) == 0) {
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// We reached the end of a block, start a new one
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auto startBlock = this->tailBlock;
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auto originalBlockIndexSlotsUsed = pr_blockIndexSlotsUsed;
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if (this->tailBlock != nullptr && this->tailBlock->next->ConcurrentQueue::Block::template is_empty<explicit_context>()) {
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// We can re-use the block ahead of us, it's empty!
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this->tailBlock = this->tailBlock->next;
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this->tailBlock->ConcurrentQueue::Block::template reset_empty<explicit_context>();
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// We'll put the block on the block index (guaranteed to be room since we're conceptually removing the
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// last block from it first -- except instead of removing then adding, we can just overwrite).
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// Note that there must be a valid block index here, since even if allocation failed in the ctor,
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// it would have been re-attempted when adding the first block to the queue; since there is such
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// a block, a block index must have been successfully allocated.
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}
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else {
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// Whatever head value we see here is >= the last value we saw here (relatively),
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// and <= its current value. Since we have the most recent tail, the head must be
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// <= to it.
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auto head = this->headIndex.load(std::memory_order_relaxed);
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assert(!details::circular_less_than<index_t>(currentTailIndex, head));
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if (!details::circular_less_than<index_t>(head, currentTailIndex + BLOCK_SIZE)
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|| (MAX_SUBQUEUE_SIZE != details::const_numeric_max<size_t>::value && (MAX_SUBQUEUE_SIZE == 0 || MAX_SUBQUEUE_SIZE - BLOCK_SIZE < currentTailIndex - head))) {
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// We can't enqueue in another block because there's not enough leeway -- the
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// tail could surpass the head by the time the block fills up! (Or we'll exceed
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// the size limit, if the second part of the condition was true.)
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return nullptr;
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}
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// We're going to need a new block; check that the block index has room
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if (pr_blockIndexRaw == nullptr || pr_blockIndexSlotsUsed == pr_blockIndexSize) {
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// Hmm, the circular block index is already full -- we'll need
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// to allocate a new index. Note pr_blockIndexRaw can only be nullptr if
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// the initial allocation failed in the constructor.
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if (allocMode == CannotAlloc || !new_block_index(pr_blockIndexSlotsUsed)) {
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return nullptr;
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}
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}
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// Insert a new block in the circular linked list
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auto newBlock = this->parent->ConcurrentQueue::template requisition_block<allocMode>();
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if (newBlock == nullptr) {
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return nullptr;
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}
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#if MCDBGQ_TRACKMEM
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newBlock->owner = this;
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#endif
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newBlock->ConcurrentQueue::Block::template reset_empty<explicit_context>();
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if (this->tailBlock == nullptr) {
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newBlock->next = newBlock;
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}
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else {
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newBlock->next = this->tailBlock->next;
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this->tailBlock->next = newBlock;
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}
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this->tailBlock = newBlock;
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++pr_blockIndexSlotsUsed;
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}
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(void)startBlock;
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(void)originalBlockIndexSlotsUsed;
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// Add block to block index
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auto& entry = blockIndex.load(std::memory_order_relaxed)->entries[pr_blockIndexFront];
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entry.base = currentTailIndex;
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entry.block = this->tailBlock;
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blockIndex.load(std::memory_order_relaxed)->front.store(pr_blockIndexFront, std::memory_order_release);
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pr_blockIndexFront = (pr_blockIndexFront + 1) & (pr_blockIndexSize - 1);
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}
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// Enqueue
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return (*this->tailBlock)[currentTailIndex];
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}
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inline void enqueue_finish()
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{
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this->tailIndex.store(pr_newTailIndex, std::memory_order_release);
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}
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template<typename U>
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bool dequeue(U& element)
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{
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@ -2316,6 +2421,7 @@ private:
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std::atomic<BlockIndexHeader*> blockIndex;
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// To be used by producer only -- consumer must use the ones in referenced by blockIndex
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index_t pr_newTailIndex;
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size_t pr_blockIndexSlotsUsed;
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size_t pr_blockIndexSize;
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size_t pr_blockIndexFront; // Next slot (not current)
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