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Fix double precision issues.
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@ -755,8 +755,8 @@ void View::DrawZones()
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m_pause = true;
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m_pause = true;
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const auto delta = ImGui::GetMouseDragDelta( 1, 0 ).x;
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const auto delta = ImGui::GetMouseDragDelta( 1, 0 ).x;
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const auto nspx = double( timespan ) / w;
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const auto nspx = double( timespan ) / w;
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m_zvStart -= delta * nspx;
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m_zvStart -= int64_t( delta * nspx );
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m_zvEnd -= delta * nspx;
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m_zvEnd -= int64_t( delta * nspx );
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io.MouseClickedPos[1].x = io.MousePos.x;
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io.MouseClickedPos[1].x = io.MousePos.x;
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}
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}
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