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Process GPU context name messages.
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cd4114f264
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@ -580,6 +580,7 @@ struct GpuCtxData
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int64_t calibratedGpuTime;
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int64_t calibratedCpuTime;
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double calibrationMod;
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StringIdx name;
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unordered_flat_map<uint64_t, GpuCtxThreadData> threadData;
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short_ptr<GpuEvent> query[64*1024];
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};
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@ -4259,6 +4259,9 @@ bool Worker::Process( const QueueItem& ev )
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case QueueType::GpuCalibration:
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ProcessGpuCalibration( ev.gpuCalibration );
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break;
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case QueueType::GpuContextName:
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ProcessGpuContextName( ev.gpuContextName );
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break;
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case QueueType::MemAlloc:
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ProcessMemAlloc( ev.memAlloc );
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break;
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@ -5448,6 +5451,14 @@ void Worker::ProcessGpuCalibration( const QueueGpuCalibration& ev )
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ctx->calibratedCpuTime = TscTime( ev.cpuTime - m_data.baseTime );
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}
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void Worker::ProcessGpuContextName( const QueueGpuContextName& ev )
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{
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auto ctx = m_gpuCtxMap[ev.context];
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assert( ctx );
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const auto idx = GetSingleStringIdx();
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ctx->name = StringIdx( idx );
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}
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MemEvent* Worker::ProcessMemAllocImpl( uint64_t memname, MemData& memdata, const QueueMemAlloc& ev )
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{
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const auto refTime = m_refTimeSerial + ev.time;
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@ -642,6 +642,7 @@ private:
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tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev, bool serial );
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tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev );
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tracy_force_inline void ProcessGpuCalibration( const QueueGpuCalibration& ev );
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tracy_force_inline void ProcessGpuContextName( const QueueGpuContextName& ev );
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tracy_force_inline MemEvent* ProcessMemAlloc( const QueueMemAlloc& ev );
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tracy_force_inline MemEvent* ProcessMemAllocNamed( const QueueMemAlloc& ev );
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tracy_force_inline MemEvent* ProcessMemFree( const QueueMemFree& ev );
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