Sleep in capture when waiting for connection.

This commit is contained in:
Bartosz Taudul 2022-10-19 22:00:40 +02:00
parent e3eead78a8
commit 7eba104e12
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@ -177,6 +177,7 @@ int main( int argc, char** argv )
printf( "\nThe client you are trying to connect to has disconnected during the initial\nconnection handshake. Please check your network configuration.\n" ); printf( "\nThe client you are trying to connect to has disconnected during the initial\nconnection handshake. Please check your network configuration.\n" );
return 3; return 3;
} }
std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
} }
while( !worker.HasData() ) std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) ); while( !worker.HasData() ) std::this_thread::sleep_for( std::chrono::milliseconds( 100 ) );
printf( "\nQueue delay: %s\nTimer resolution: %s\n", tracy::TimeToString( worker.GetDelay() ), tracy::TimeToString( worker.GetResolution() ) ); printf( "\nQueue delay: %s\nTimer resolution: %s\n", tracy::TimeToString( worker.GetDelay() ), tracy::TimeToString( worker.GetResolution() ) );