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Use proper name for inline frames in flame graph.
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parent
ecf3b30baf
commit
84718101fe
@ -219,18 +219,19 @@ void View::BuildFlameGraph( const Worker& worker, std::vector<FlameGraphItem>& d
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const auto csz = callstack.size();
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for( size_t i=csz; i>0; i--)
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{
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auto frame = worker.GetCallstackFrame( callstack[i-1] );
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if( frame )
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auto frameData = worker.GetCallstackFrame( callstack[i-1] );
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if( frameData )
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{
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for( uint8_t j=frame->size; j>0; j-- )
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for( uint8_t j=frameData->size; j>0; j-- )
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{
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const auto symaddr = frame->data[j-1].symAddr;
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const auto frame = frameData->data[j-1];
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const auto symaddr = frame.symAddr;
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if( symaddr != 0 )
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{
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auto it = std::find_if( vec->begin(), vec->end(), [symaddr]( const auto& v ) { return v.srcloc == symaddr; } );
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if( it == vec->end() )
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{
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vec->emplace_back( FlameGraphItem { (int64_t)symaddr, 1 } );
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vec->emplace_back( FlameGraphItem { (int64_t)symaddr, 1, frame.name } );
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vec = &vec->back().children;
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}
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else
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@ -333,11 +334,11 @@ void View::DrawFlameGraphItem( const FlameGraphItem& item, FlameGraphContext& ct
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}
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else
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{
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name = m_worker.GetString( item.name );
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const auto symAddr = (uint64_t)item.srcloc;
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auto sym = m_worker.GetSymbolData( symAddr );
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if( sym )
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{
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name = m_worker.GetString( sym->name );
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auto namehash = charutil::hash( name );
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if( namehash == 0 ) namehash++;
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color = GetHsvColor( namehash, depth );
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@ -348,7 +349,6 @@ void View::DrawFlameGraphItem( const FlameGraphItem& item, FlameGraphContext& ct
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}
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else
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{
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name = "???";
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color = 0xFF888888;
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}
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if( symAddr >> 63 != 0 )
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@ -405,7 +405,6 @@ void View::DrawFlameGraphItem( const FlameGraphItem& item, FlameGraphContext& ct
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auto sym = m_worker.GetSymbolData( symAddr );
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if( sym )
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{
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auto name = m_worker.GetString( sym->name );
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auto normalized = m_vd.shortenName == ShortenName::Never ? name : ShortenZoneName( ShortenName::OnlyNormalize, name );
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TextFocused( "Name:", normalized );
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if( sym->isInline )
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@ -850,6 +850,7 @@ struct FlameGraphItem
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{
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int64_t srcloc;
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int64_t time;
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StringIdx name;
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int64_t begin;
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std::vector<FlameGraphItem> children;
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};
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