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Extract notification area drawing to a separate function.
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a8eb99efcc
commit
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@ -632,7 +632,67 @@ bool View::DrawImpl()
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#else
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#else
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ImGui::Text( "View span: %-10s Time span: %-10s ", TimeToString( m_vd.zvEnd - m_vd.zvStart ), TimeToString( m_worker.GetLastTime() ) );
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ImGui::Text( "View span: %-10s Time span: %-10s ", TimeToString( m_vd.zvEnd - m_vd.zvStart ), TimeToString( m_worker.GetLastTime() ) );
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#endif
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#endif
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DrawNotificationArea();
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m_frameHover = -1;
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DrawFrames();
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DrawZones();
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ImGui::End();
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m_zoneHighlight = nullptr;
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m_gpuHighlight = nullptr;
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DrawInfoWindow();
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if( m_showOptions ) DrawOptions();
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if( m_showMessages ) DrawMessages();
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if( m_findZone.show ) DrawFindZone();
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if( m_showStatistics ) DrawStatistics();
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if( m_memInfo.show ) DrawMemory();
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if( m_memInfo.showAllocList ) DrawAllocList();
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if( m_compare.show ) DrawCompare();
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if( m_callstackInfoWindow != 0 ) DrawCallstackWindow();
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if( m_memoryAllocInfoWindow >= 0 ) DrawMemoryAllocWindow();
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if( m_showInfo ) DrawInfo();
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if( m_textEditorFile ) DrawTextEditor();
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if( m_goToFrame ) DrawGoToFrame();
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if( m_lockInfoWindow != InvalidId ) DrawLockInfoWindow();
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if( m_showPlayback ) DrawPlayback();
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if( m_showCpuDataWindow ) DrawCpuDataWindow();
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if( m_zoomAnim.active )
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{
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m_zoomAnim.progress += io.DeltaTime * 3.33f;
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if( m_zoomAnim.progress >= 1.f )
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{
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m_zoomAnim.active = false;
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m_vd.zvStart = m_zoomAnim.start1;
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m_vd.zvEnd = m_zoomAnim.end1;
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}
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else
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{
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const auto v = sqrt( sin( M_PI_2 * m_zoomAnim.progress ) );
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m_vd.zvStart = int64_t( m_zoomAnim.start0 + ( m_zoomAnim.start1 - m_zoomAnim.start0 ) * v );
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m_vd.zvEnd = int64_t( m_zoomAnim.end0 + ( m_zoomAnim.end1 - m_zoomAnim.end0 ) * v );
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}
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}
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m_callstackBuzzAnim.Update( io.DeltaTime );
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m_callstackTreeBuzzAnim.Update( io.DeltaTime );
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m_zoneinfoBuzzAnim.Update( io.DeltaTime );
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m_findZoneBuzzAnim.Update( io.DeltaTime );
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m_optionsLockBuzzAnim.Update( io.DeltaTime );
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m_lockInfoAnim.Update( io.DeltaTime );
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m_statBuzzAnim.Update( io.DeltaTime );
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return keepOpen;
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}
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void View::DrawNotificationArea()
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{
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auto& io = ImGui::GetIO();
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const auto ty = ImGui::GetFontSize();
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const auto ty = ImGui::GetFontSize();
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auto& crash = m_worker.GetCrashEvent();
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auto& crash = m_worker.GetCrashEvent();
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if( crash.thread != 0 )
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if( crash.thread != 0 )
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@ -819,61 +879,6 @@ bool View::DrawImpl()
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ImGui::SameLine();
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ImGui::SameLine();
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TextDisabledUnformatted( m_notificationText.c_str() );
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TextDisabledUnformatted( m_notificationText.c_str() );
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}
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}
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m_frameHover = -1;
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DrawFrames();
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DrawZones();
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ImGui::End();
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m_zoneHighlight = nullptr;
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m_gpuHighlight = nullptr;
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DrawInfoWindow();
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if( m_showOptions ) DrawOptions();
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if( m_showMessages ) DrawMessages();
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if( m_findZone.show ) DrawFindZone();
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if( m_showStatistics ) DrawStatistics();
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if( m_memInfo.show ) DrawMemory();
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if( m_memInfo.showAllocList ) DrawAllocList();
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if( m_compare.show ) DrawCompare();
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if( m_callstackInfoWindow != 0 ) DrawCallstackWindow();
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if( m_memoryAllocInfoWindow >= 0 ) DrawMemoryAllocWindow();
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if( m_showInfo ) DrawInfo();
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if( m_textEditorFile ) DrawTextEditor();
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if( m_goToFrame ) DrawGoToFrame();
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if( m_lockInfoWindow != InvalidId ) DrawLockInfoWindow();
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if( m_showPlayback ) DrawPlayback();
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if( m_showCpuDataWindow ) DrawCpuDataWindow();
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if( m_zoomAnim.active )
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{
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m_zoomAnim.progress += io.DeltaTime * 3.33f;
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if( m_zoomAnim.progress >= 1.f )
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{
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m_zoomAnim.active = false;
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m_vd.zvStart = m_zoomAnim.start1;
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m_vd.zvEnd = m_zoomAnim.end1;
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}
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else
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{
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const auto v = sqrt( sin( M_PI_2 * m_zoomAnim.progress ) );
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m_vd.zvStart = int64_t( m_zoomAnim.start0 + ( m_zoomAnim.start1 - m_zoomAnim.start0 ) * v );
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m_vd.zvEnd = int64_t( m_zoomAnim.end0 + ( m_zoomAnim.end1 - m_zoomAnim.end0 ) * v );
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}
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}
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m_callstackBuzzAnim.Update( io.DeltaTime );
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m_callstackTreeBuzzAnim.Update( io.DeltaTime );
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m_zoneinfoBuzzAnim.Update( io.DeltaTime );
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m_findZoneBuzzAnim.Update( io.DeltaTime );
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m_optionsLockBuzzAnim.Update( io.DeltaTime );
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m_lockInfoAnim.Update( io.DeltaTime );
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m_statBuzzAnim.Update( io.DeltaTime );
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return keepOpen;
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}
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}
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bool View::DrawConnection()
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bool View::DrawConnection()
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@ -104,6 +104,7 @@ private:
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void DrawTextContrast( ImDrawList* draw, const ImVec2& pos, uint32_t color, const char* text );
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void DrawTextContrast( ImDrawList* draw, const ImVec2& pos, uint32_t color, const char* text );
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bool DrawImpl();
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bool DrawImpl();
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void DrawNotificationArea();
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bool DrawConnection();
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bool DrawConnection();
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void DrawFrames();
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void DrawFrames();
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bool DrawZoneFramesHeader();
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bool DrawZoneFramesHeader();
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