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Add range limit UI to symbol view.
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parent
900fbe5df8
commit
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@ -1106,7 +1106,6 @@ void SourceView::RenderSymbolView( const Worker& worker, View& view )
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{
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ImGui::RadioButton( "Assembly", &m_displayMode, DisplayAsm );
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}
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ImGui::PopStyleVar();
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if( !m_asm.empty() )
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{
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@ -1148,8 +1147,47 @@ void SourceView::RenderSymbolView( const Worker& worker, View& view )
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ImGui::Spacing();
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ImGui::SameLine();
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TextFocused( ICON_FA_EYE_DROPPER " Samples:", RealToString( iptotalAsm ) );
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ImGui::SameLine();
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ImGui::Spacing();
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ImGui::SameLine();
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if( !worker.AreSymbolSamplesReady() )
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{
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view.m_statRange.active = false;
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bool val = false;
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ImGui::PushItemFlag( ImGuiItemFlags_Disabled, true );
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ImGui::PushStyleVar( ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f );
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ImGui::Checkbox( "Limit range", &val );
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ImGui::PopItemFlag();
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ImGui::PopStyleVar();
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if( ImGui::IsItemHovered() )
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{
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ImGui::BeginTooltip();
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ImGui::TextUnformatted( "Waiting for background tasks to finish" );
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ImGui::EndTooltip();
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}
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}
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else
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{
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if( ImGui::Checkbox( "Limit range", &view.m_statRange.active ) )
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{
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if( view.m_statRange.active && view.m_statRange.min == 0 && view.m_statRange.max == 0 )
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{
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const auto& vd = view.GetViewData();
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view.m_statRange.min = vd.zvStart;
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view.m_statRange.max = vd.zvEnd;
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}
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}
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if( view.m_statRange.active )
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{
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ImGui::SameLine();
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TextColoredUnformatted( 0xFF00FFFF, ICON_FA_EXCLAMATION_TRIANGLE );
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ImGui::SameLine();
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ToggleButton( ICON_FA_RULER " Limits", view.m_showRanges );
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}
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}
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}
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ImGui::PopStyleVar();
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ImGui::Separator();
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uint64_t jumpOut = 0;
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@ -94,6 +94,11 @@ public:
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const char* SourceSubstitution( const char* srcFile ) const;
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void ShowSampleParents( uint64_t symAddr ) { m_sampleParents.symAddr = symAddr; m_sampleParents.sel = 0; }
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const ViewData& GetViewData() const { return m_vd; }
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bool m_showRanges = false;
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Range m_statRange;
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private:
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enum class Namespace : uint8_t
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@ -341,8 +346,6 @@ private:
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bool m_reactToCrash = false;
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ImGuiTextFilter m_statisticsFilter;
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Range m_statRange;
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RangeSlim m_statRangeSlim;
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Region m_highlight;
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Region m_highlightZoom;
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@ -359,7 +362,6 @@ private:
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bool m_showPlayback = false;
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bool m_showCpuDataWindow = false;
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bool m_showAnnotationList = false;
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bool m_showRanges = false;
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enum class CpuDataSortBy
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{
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