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Wait for ghost zones to be ready.
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@ -2545,7 +2545,7 @@ void View::DrawZones()
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if( m_vd.drawZones )
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{
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#ifndef TRACY_NO_STATISTICS
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if( vis.ghost || ( m_vd.ghostZones && v->timeline.empty() ) )
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if( m_worker.AreGhostZonesReady() && ( vis.ghost || ( m_vd.ghostZones && v->timeline.empty() ) ) )
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{
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depth = DispatchGhostLevel( v->ghostZones, hover, pxns, int64_t( nspx ), wpos, offset, 0, yMin, yMax, v->id );
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}
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