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Add thread compression cache.
Observation: calls to CompressThread() are likely to be repeated with the same value. Exploit that by storing last query and its result.
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@ -764,10 +764,24 @@ const Worker::SourceLocationZones& Worker::GetZonesForSourceLocation( int32_t sr
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#endif
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uint16_t Worker::CompressThread( uint64_t thread )
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{
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if( m_data.threadLast.first == thread )
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{
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return m_data.threadLast.second;
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}
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else
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{
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return CompressThreadReal( thread );
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}
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}
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uint16_t Worker::CompressThreadReal( uint64_t thread )
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{
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auto it = m_data.threadMap.find( thread );
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if( it != m_data.threadMap.end() )
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{
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m_data.threadLast.first = thread;
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m_data.threadLast.second = it->second;
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return it->second;
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}
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else
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@ -781,6 +795,8 @@ uint16_t Worker::CompressThreadNew( uint64_t thread )
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auto sz = m_data.threadExpand.size();
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m_data.threadExpand.push_back( thread );
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m_data.threadMap.emplace( thread, sz );
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m_data.threadLast.first = thread;
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m_data.threadLast.second = sz;
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return sz;
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}
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@ -70,7 +70,7 @@ class Worker
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struct DataBlock
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{
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DataBlock() : zonesCnt( 0 ), lastTime( 0 ) {}
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DataBlock() : zonesCnt( 0 ), lastTime( 0 ), threadLast( std::numeric_limits<uint64_t>::max(), 0 ) {}
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NonRecursiveBenaphore lock;
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Vector<int64_t> frames;
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@ -100,6 +100,7 @@ class Worker
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flat_hash_map<uint64_t, uint16_t, nohash<uint64_t>> threadMap;
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Vector<uint64_t> threadExpand;
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std::pair<uint64_t, uint16_t> threadLast;
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};
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struct MbpsBlock
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@ -239,6 +240,7 @@ private:
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void HandlePostponedPlots();
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StringLocation StoreString( char* str, size_t sz );
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uint16_t CompressThreadReal( uint64_t thread );
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uint16_t CompressThreadNew( uint64_t thread );
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tracy_force_inline void ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint16_t thread );
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