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Update thread time range on lock event insert.
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@ -2008,6 +2008,10 @@ void Worker::InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread
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it = timeline.insert( it, lev );
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UpdateLockCount( lockmap, std::distance( timeline.begin(), it ) );
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}
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auto& range = lockmap.range[it->second];
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if( range.start > lt ) range.start = lt;
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if( range.end < lt ) range.end = lt;
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}
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void Worker::CheckString( uint64_t ptr )
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