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Get proper width.
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@ -1767,7 +1767,7 @@ void View::DrawZones()
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const auto lineh = ImGui::GetContentRegionAvail().y;
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const auto lineh = ImGui::GetContentRegionAvail().y;
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auto draw = ImGui::GetWindowDrawList();
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auto draw = ImGui::GetWindowDrawList();
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const auto w = ImGui::GetWindowContentRegionWidth() - 1;
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const auto w = ImGui::GetWindowContentRegionWidth() - ImGui::GetStyle().ScrollbarSize;
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const auto timespan = m_zvEnd - m_zvStart;
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const auto timespan = m_zvEnd - m_zvStart;
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auto pxns = w / double( timespan );
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auto pxns = w / double( timespan );
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{
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{
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@ -3068,7 +3068,7 @@ int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos,
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{
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{
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const auto delay = m_worker.GetDelay();
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const auto delay = m_worker.GetDelay();
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const auto resolution = m_worker.GetResolution();
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const auto resolution = m_worker.GetResolution();
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const auto w = ImGui::GetWindowContentRegionWidth();
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const auto w = ImGui::GetWindowContentRegionWidth() - 1;
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const auto ty = ImGui::GetFontSize();
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const auto ty = ImGui::GetFontSize();
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const auto ostep = ty + 1;
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const auto ostep = ty + 1;
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auto draw = ImGui::GetWindowDrawList();
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auto draw = ImGui::GetWindowDrawList();
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