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Try to always display zone text.
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@ -1053,7 +1053,17 @@ int View::DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, con
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}
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if( tsz.x < zsz )
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{
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draw->AddText( wpos + ImVec2( ( ev.start - m_zvStart ) * pxns + ( ( end - ev.start ) * pxns - tsz.x ) / 2, offset ), 0xFFFFFFFF, func );
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const auto x = ( ev.start - m_zvStart ) * pxns + ( ( end - ev.start ) * pxns - tsz.x ) / 2;
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if( x < 0 || x > w - tsz.x )
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{
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ImGui::PushClipRect( wpos + ImVec2( px0, offset ), wpos + ImVec2( px1, offset + tsz.y ), true );
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draw->AddText( wpos + ImVec2( std::max( std::max( 0., px0 ), std::min( double( w - tsz.x ), x ) ), offset ), 0xFFFFFFFF, func );
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ImGui::PopClipRect();
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}
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else
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{
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draw->AddText( wpos + ImVec2( x, offset ), 0xFFFFFFFF, func );
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}
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}
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else
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{
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