Fix typo.

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Bartosz Taudul 2023-03-14 01:54:21 +01:00
parent fd3d5114e8
commit 988de5b594
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@ -17,7 +17,7 @@ public:
TimelineItem( View& view, Worker& worker, const void* key ); TimelineItem( View& view, Worker& worker, const void* key );
virtual ~TimelineItem() = default; virtual ~TimelineItem() = default;
// draws the timeilne item and also updates the next frame height value // draws the timeline item and also updates the next frame height value
void Draw( bool firstFrame, double pxns, int yOffset, const ImVec2& wpos, bool hover, float yMin, float yMax ); void Draw( bool firstFrame, double pxns, int yOffset, const ImVec2& wpos, bool hover, float yMin, float yMax );
void VisibilityCheckbox(); void VisibilityCheckbox();