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Fix typo.
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@ -17,7 +17,7 @@ public:
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TimelineItem( View& view, Worker& worker, const void* key );
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TimelineItem( View& view, Worker& worker, const void* key );
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virtual ~TimelineItem() = default;
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virtual ~TimelineItem() = default;
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// draws the timeilne item and also updates the next frame height value
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// draws the timeline item and also updates the next frame height value
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void Draw( bool firstFrame, double pxns, int yOffset, const ImVec2& wpos, bool hover, float yMin, float yMax );
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void Draw( bool firstFrame, double pxns, int yOffset, const ImVec2& wpos, bool hover, float yMin, float yMax );
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void VisibilityCheckbox();
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void VisibilityCheckbox();
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