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Memory allocations tracker.
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parent
7a35e8facc
commit
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@ -57,6 +57,9 @@
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#define TracyMessage( txt, size ) tracy::Profiler::Message( txt, size );
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#define TracyMessageL( txt ) tracy::Profiler::Message( txt );
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#define TracyAlloc( ptr, size ) tracy::Profiler::MemAlloc( ptr, size );
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#define TracyFree( ptr ) tracy::Profiler::MemFree( ptr );
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#endif
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#endif
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@ -186,6 +186,33 @@ public:
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tail.store( magic + 1, std::memory_order_release );
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}
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static tracy_force_inline void MemAlloc( const void* ptr, size_t size )
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{
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::MemAlloc );
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MemWrite( &item->memAlloc.time, GetTime() );
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MemWrite( &item->memAlloc.thread, GetThreadHandle() );
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MemWrite( &item->memAlloc.ptr, (uint64_t)ptr );
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memcpy( &item->memAlloc.size, &size, 6 );
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tail.store( magic + 1, std::memory_order_release );
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}
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static tracy_force_inline void MemFree( const void* ptr )
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{
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Magic magic;
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auto& token = s_token.ptr;
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auto& tail = token->get_tail_index();
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auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
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MemWrite( &item->hdr.type, QueueType::MemFree );
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MemWrite( &item->memFree.time, GetTime() );
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MemWrite( &item->memFree.thread, GetThreadHandle() );
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MemWrite( &item->memFree.ptr, (uint64_t)ptr );
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tail.store( magic + 1, std::memory_order_release );
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}
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static bool ShouldExit();
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private:
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@ -31,6 +31,8 @@ enum class QueueType : uint8_t
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GpuZoneEnd,
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GpuTime,
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GpuResync,
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MemAlloc,
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MemFree,
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StringData,
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ThreadName,
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CustomStringData,
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@ -187,6 +189,21 @@ struct QueueGpuResync
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uint16_t context;
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};
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struct QueueMemAlloc
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{
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int64_t time;
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uint64_t thread;
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uint64_t ptr;
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char size[6];
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};
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struct QueueMemFree
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{
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int64_t time;
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uint64_t thread;
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uint64_t ptr;
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};
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struct QueueHeader
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{
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union
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@ -219,6 +236,8 @@ struct QueueItem
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QueueGpuZoneEnd gpuZoneEnd;
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QueueGpuTime gpuTime;
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QueueGpuResync gpuResync;
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QueueMemAlloc memAlloc;
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QueueMemFree memFree;
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};
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};
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@ -251,6 +270,8 @@ static const size_t QueueDataSize[] = {
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sizeof( QueueHeader ) + sizeof( QueueGpuZoneEnd ),
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sizeof( QueueHeader ) + sizeof( QueueGpuTime ),
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sizeof( QueueHeader ) + sizeof( QueueGpuResync ),
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sizeof( QueueHeader ) + sizeof( QueueMemAlloc ),
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sizeof( QueueHeader ) + sizeof( QueueMemFree ),
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// keep all QueueStringTransfer below
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sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // string data
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sizeof( QueueHeader ) + sizeof( QueueStringTransfer ), // thread name
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@ -1200,6 +1200,10 @@ void Worker::Process( const QueueItem& ev )
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case QueueType::GpuResync:
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ProcessGpuResync( ev.gpuResync );
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break;
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case QueueType::MemAlloc:
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break;
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case QueueType::MemFree:
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break;
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case QueueType::Terminate:
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m_terminate = true;
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break;
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